Why Are AAA Games Getting WORSE?!

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Published 2024-04-28
It seems like AAA games have gotten worse lately. They are too safe, they don't take enough risks and are excessively monetized. Why have AAA games gotten worse? After watching this video, you'll know...

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___TIME STAMPS___
Introduction – 0:00
What Does ‘AAA’ Actually Mean? – 3:45
Games Have Gotten TOO Big – 5:33
Why So Many Layoffs? – 7:49
AAA Games Are TOO Safe – 9:23
We Need More AA Games – 13:45
Indie vs. AAA – 15:35
Lack of Creative Control – 17:35
Too Many Cooks In The Kitchen – 19:08
Conclusion - 22:35

All Comments (21)
  • @DOOMStudios
    It’s actually insane that people had to get completely burned 11 years in a row just to actually realise there was a huge fire going on.
  • @fonkyfesh-old
    It's funny how the movie industry is paralleling the video game industry during the same time period. Big budgets, lots of greed, zero inspiration.
  • @Lexgamer
    I miss getting a game, beating the story, playing the MP for a couple weeks, then moving on to the next game. Now every game wants me to make it my life, with unrealistic chore like grinds.
  • @emmiranda2
    I used to work in Programming. Once when the client asked for a change, I was assigned to add the code for it and it took me 1 hour with the testing (being generous). My supervisor told me I should not report right away it’s done because I had to take 2 business days to do it and now I (we) had to pretend we were still working on it to make the client realize the code was not that easy to work on therefore we should still be paid to be on hold for future changes. I realized a lot that day about “business”.
  • @Grovelaar
    Ubisoft got a Pass. Since they create AAAA games nowadays.
  • @believeinmatter
    I’m going to quote EmpLemon here because he summed it up brilliantly “People are so focused on making a product Profitable, that they forget to make it Valuable”
  • @julez1375
    I'm an indie dev myself. I keep looking at how impressive all these character movements and interactions are made, but only to realize that a single player linear game with a team of 500 employees takes them years to make. If they actually stopped overthinking everything to the degree of "will HR approve of my code?", they would be released in months. It's really sad.
  • @A_Lunar_VIxen
    as someone who has way too many hours in drg: ROCK AND STONE OR YER' AINT COMIN' HOME
  • @Manan_K
    We're also at fault for continuously purchasing their overpriced games, and the quality of AAA games has declined in recent years. Oh, wait. AAAA games : /
  • @lukekent9386
    Shareholders. The reason major studios are doing it is because if they don't show growth, or at least the illusion of growth then the shareholders don't make profit on their shares. Shareholders who aren't profiting tend to leave, causing the estimated value of the studio to decline, meaning that management can't get 7 figure bonuses.
  • @willhustle25
    The two BIGGEST problems I have with AAA games is lack of creativity/fun & ridiculous prices like $70 - 120 for most games on release date. Then in some cases a patch has to be installed while trying to install the actual game on a system.
  • Greed is one of the reasons why modern gaming isn’t fun anymore. Edit: No I don’t play Fortnite and COD. Even the recent COD games suck. I don’t play live service games in general. Yes there are good games that have came out last year in this year. But I mainly avoid the bad or mediocre ones.
  • @LD-pt5ur
    AAA games are all morphing into the same game. Battlepass ✅ Crossover ✅ Cosmetic store ✅ Macrotransactions ✅ Excessive in game advertising ✅ Horribly goofy cosmetics ✅ Content paywalls ✅
  • @SINGHDASLAYA
    Best example if a triple A game done right is the witcher 3! Incredible visuals, fairly priced dlc, great gameplay, large world, replayability, attractive characters, lots of things to do outside of the main story, fairly priced, great dailogue etc.
  • I think people are mis-identifying fun with addiction in GAAS games. People talk different when they talk about games now even to the point to seemingly be unhappy with a game they constantly play.
  • @vettu407
    I saw a tweet a couple months ago that said something along the lines of how because of all the layoffs, employees are now competing against each other in an attepmt to keep their job, rather than working together as a team, which is cultivating a toxic and non-productive work enviroment
  • @WigneyR
    They’re conditioning the younger generation to think this is how games are at launch these days and it wasn’t ever different. We’re the old guard, it feels like we’re losing 😢