LA Noire - What Happened?

1,365,758
0
2019-07-21に共有

コメント (21)
  • @zzxp1
    McNamara: "My only regret is that humans have to sleep and eat, they are such low life forms, the robot revolution can't come soon enough"
  • @Kezzeract
    Probably the best case for unionising in the games industry.
  • Bless the soul of the animator who did everything apart from the fluid cutscenes. He didn’t deserve that much work
  • I'm not sure what's worse: The idea that Brendan McNamara is lying about everything and just wanted to have control...Or that's he telling the truth, and GENUINELY BELIEVES these working conditions are "necessary".
  • McNamara: My only regret was sending my workers home on christmas day, and not invoking the right of prima nochta with junior graduate associates. Thats how passionate i am about making the best game possible.
  • Wow McNamara should apply to EA. They'd hire him in a heartbeat
  • Unsurprising that McNamara didn't learn anything. Guys like him, who demand to be in charge of everything, never do. They are narcissists. They believe they know best, at all times, and that if people don't live up to their expectations or quit, then it just means they weren't as smart/talented/devoted/couldn't see the "big picture"/whatever.
  • 4:53 in all fairness to Capcom, the only reason Red Dead became so successful WAS because Rockstar acquired it and made it like one of their own IPs. It wouldn't have been half as successful as it has been if Capcom had kept it.
  • "So Mr. McNamara, what do you have to say about the deplorable working conditions you put your employees through?" McNamara: "...Sorry, sometimes you got to shake the employees to see what game falls out."
  • LA Noire - What happened? Me before the video: Tf you mean they made a good game Me after the video: oh
  • @casbinwat
    "I went through it and I ended up fine" This is what abusers say when they try to justify their abusive behaviour. No, you didn't end up fine. If you did you would see how disgusting your actions are.
  • You know your extravagant development cycle went really out of hand when even Rockstar doesn't want anything to do with it.
  • 8:20 On this note, let me point out that George Broussard's problem in Duke Nukem Forever was the reverse opposite to McNamara, as his employees said at the time he was "so nice and understanding nobody had the heart to tell him no" on wrong-headed decisions.
  • @elle2104
    Wow no wonder there was so much Anti-Union dialogue in the game lol
  • "Rockstar was slack-jawed to find the programmer was doing the job of four people." Presses X to Doubt
  • God McNamara sounds like the Bridezilla of the video games industry
  • I'm currently completing my animation degree in Sydney where I've grown up, and I used to think I'd love to be involved in the games industry. Before I started my degree I went to an open day at a different university where as a special treat for all the visiting potential students they brought in a member from Australia's branch of Bethesda. He was answering questions and since the abuse of employees at Team Bondi had been going around in the news at the time I asked him how he recommended avoiding being exploited and forced into crunch in the games industry. He seemed kinda baffled by the question and then said that in his experience most employees have their best memories during crunch, cos it really ~brings the team together~ and ~shows their passion to getting a project done~. I don't really want to work in games anymore, but hey thanks to McNamara I don't really have many options in my own country anymore so I guess that problem solves itself.
  • Not gonna lie I’m legitimately surprised nobody got violent on the team. If the climax of this story was someone coming to the workplace with a knife it wouldn’t seem out of place.