8 Attacks That Were So Powerful That They Broke Clash of Clans

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Published 2017-07-04
These 8 CoC attack strategies were at one point in the game so powerful and OP that they broke Clash of Clans. Overpowered attacks - do you agree?

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All Comments (20)
  • @brendanduong237
    You forgot about all drags with 3 lighting spells in th 7 when there was only 2 air defence. You could easily destroy one air def and destroy the other with drags then u basically win!
  • @mattness3178
    Giants and healers were the first op troops in coc
  • @zacthedack
    Witches were op when they were first released, they weren't just 'ok' the whole time.
  • @mashuto
    Earlier the skeletons were able to Trigger Traps :) So witch spam was too OP
  • @mikeraalte6428
    he say the whole time max basses and then you see a awfull rushed base
  • @007TigerTank
    Forgot about mass dragons when TH8 was maxed. Used to be like witches were you just drop them all in one spot and always 2 star bases.
  • @johnjohnson7643
    You'd think he was getting paid a grand for every time he said "nerf."
  • @benitofranco372
    Your title is very misleading. It's more like "8 OP attacks from th 9-th 11." There were many OP attacks in the lower town halls back in the day. I remember I got through th 7 in 3 weeks because th 7 bases only had 2 air defenses back in the day. So players could easily attack with 10 dragons, lightning spell an air defense, and have a guaranteed 3 star because 1 air defense has no chance against 10 dragons. Not to mention the giants+healers attack for th 6. Same thing for me on my second account through th 6, I got through it in less than a month. Seriously this is a misleading title if I ever saw one.
  • @lumbrr2168
    Valkyrie is now still overpowered....that's what I think,now you can put some jump spells and let the valks do everything
  • @ldumo6254
    Wow. So many issues with this video. Witches broke the game when they were introduced. They came with queen range. Hogs were not just op due to base designs. They had the cost increased, changed how hero's acted on def and still needed a giant bomb buff just to bring them in line and still be the best strat for a long time. To this day, they are always a solid choice at th9 and under with limited play at higher levels due to inferno towers. I don't think laloon has ever been nurfed. It comes and goes with changes to def. Btw if it's in, farm with it until you can't. If there is no pekka, it's not gowipe. (Go)lem, (wi)zard, (pe)kka. That was 5 golem 4 jump. Later called avalanche. A solid 2 star is broken in your eyes but queen walk wasn't? They changed how matchmaking worked, Changed how queens pathed, then did 2 rounds of healer nurfs to bring it under control. Queen and 6 healers would be responsible for 2/3 of a base. I used to fire them off back to back because it was so easy to get 80%+ with only using half of your troop space. How were dragons not included? For years the th7 and 8 meta was 3 lightning on an air def, drop dragons, win.
  • @wiimatt4044
    It’s funny how he’s talking about how he doesnt think the queen walk is that good as a queen walk basically three stars the base on screen
  • @LxrdLiquids
    New subscriber, Love your content even though you play on a computer : (
  • @Serpinstrix
    For Golem, they did have a HUGE counter when TH11 was released, the eagle artillery was given "Favourite target: Golem (x3 damage)", it has been removed now, I'm not sure when, but everybody seems to have forgotten that.
  • Kinda cool seeing how some of these defenses and troops looked a couple years ago haha good video man