Recompilation: An Incredible New Way to Keep N64 Games Alive

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Published 2024-05-10

All Comments (21)
  • I love that N64 emulation has been so bad for so long that now were just skipping straight to making native ports of every N64 game instead. Amazing stuff.
  • @punkitt
    This is probably the craziest thing I've seen in the emulation scene in forever. That's wild.
  • @BirchPlanks
    whoever made the recomp must have been some sort of wiseguy
  • @bigginsmcsauce
    A version of Goldeneye 64 that runs smoothly, has a modern control scheme, and multiplayer would be an absolute dream come true!
  • @Bzehburger
    I can't help but notice how some ray traced upscaled N64 games manage to perfectly recreate the aesthetic of their official renders and concept art. It's amazing.
  • @Majuular
    This seems like a pie-in-the-sky concept I would have come up with as an 11 year old with less than zero understanding of how programming works. But it's real. What an age we live in!
  • @gotenks157
    I love how your voice tone changed only when dissing superman lol
  • This is incredible. I've been beating Majora's Mask today near 4k at 360 frames per second and it runs so well, better than emulation or even the reverse engineered stuff. This programmer is a genius. Good job with the modern DirectX. This programmer Wiseguy is a genius.
  • @Spebby
    The game preservation scene has never looked better.
  • @WasatchWind
    It's incredible how much the lighting makes Hyrule field seem so much more bright and alive.
  • Mr Wiseguy should make limited announcements. The more announcements he makes and traction this gets, the sooner it'll be for Nintendo to cease and desist him.
  • @AnthonyLoPrimo
    I love the contrast between a well spoken voice over and then getting derailed when superman 64 comes up 😂
  • @Geneolgia
    There's something so surreal about these old N64 games having RTX, I usually prefer to play these classics with minimum modern graphics enhancements but the RTX visuals here are almost ethereal or dreamy, like how my mind as a kid saw them. It just looks right.
  • @MishKoz
    Dude Wiseguy was big in the Mario 64 romhacking scene for a long time, then he kinda disappeared for a while. We had a stupid little joke of "damn he went to a farm upstate 😔" that eventually just turned into "Wiseguy Farm." So THIS is what he's been busy with! This is insanely cool. Thank you Wisrguy and Nerrel for bringing something as cool as this to fruition.
  • @snickothemule
    This is staggering! Not only is it recreating the game practically perfectly, keeping the audio sharp and latency low, the enhancements are breathing new life into these legendary games. The dudes working on this project have achieved something incredibly special. I loved the n64 as a kid, still do and look forward to experiencing this all again.
  • This could result in SUCH a huge step towards preserving more games! The historical value of this project is immense, imo. I'll definitely be following the progress on this now!
  • @SuperWiiBros08
    I fucking love the dedication of these Nintendo fans keeping preservation as alive as possible
  • @jammy2897
    Can we mention how absolutely BEAUTIFUL Kirby 64 looked in that short clip
  • @Jabbernut-games
    Hope we get to see Nerrel’s texture pack in the recomp soon. Playing in 60 fps beats the heck out of the original, but I like the enhanced textures
  • @AwesomeGames56
    I’m stoked to see all of this come out, I’ll be following this project to see where it goes.