I miss the old Zelda. I hate the new Zelda

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Published 2024-06-25
I DON'T ACTUALLY HATE BOTW OR TOTK. BUT I MEAN....HAVE YOU PLAYED OCARINA OF TIME? bruh....

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#nintendo #zelda #zeldatotk #tloz #mario #gaming

All Comments (21)
  • @DillyD.
    Thanks for watching my vid y’all. I hope you stick around; I have videos on Super Mario Sunshine, Kirby, Ico, Final Fantasy and lots more! I’m looking to hit 3,000 subscribers before the end of summer, so if you could help me reach that goal by subbing and sharing this video, that would mean the world to me. Thank you again. Be good and spread love.
  • @Ianmar1
    If Nintendo had removed the Zelda branding from these games and released them as new IP would anyone have called them Zelda likes?
  • @Nick-yv1rm
    I hate shrines. Every quest leads to a shrine. Everything in these new games leads to a shrine. I spend hours trying to do a quest and there is alot of build up to solving the quest and I get exited. Then I am rewarded…. With a shrine rising from the floor…. 😐
  • @Mr.Bronze
    Each new 3d Zelda game after Wind Waker was made as a reaction to the previous game.
  • @ClumpypooCP
    Perfect video bro. You described a lot of what I love about old Zelda. I'm honestly depressed we probably won't get much of that anymore, since Aonuma has some sort of legitimate obsession with the "open air" aspect of modern Zelda.
  • The new games would be better if weapons weren’t destroyed and instead determined your playstyle like elden ring. Bring back real dungeons, real towns, and a big overworld.
  • @zekromfan1
    I believe Zelda, the series as a whole’s game design philosophy before the BoTW era was best described as “emphasized player freedom within linear gameplay and story progression” IE: you have a destination, a dungeon that needs to be cleared, but how you clear that dungeon while linear does still allow for some player exploration and freedom. Enough to where unintended sequence breaks can occur. Modern Zelda’s philosophy would best be summarized something like this, “player freedom with small moments of linearity and game progression” IE: no matter where you are or what you’re doing, unless it’s strictly guided you aren’t progressing the main story, this allows the player to do as they please without concern for plot progression, it’s part of the reason the stories in these two games haven’t exactly been stellar, because that isn’t the focus anymore.
  • @kallr4892
    I miss the old Zelda, straight from the 'Go Zelda Chop up the ghouls Zelda, set on his goals Zelda I hate the new Zelda, the bad mood Zelda The always rude Zelda, spaz in the news Zelda I miss the sweet Zelda, chop up the beats Zelda I gotta to say at that time I liked to play Zelda See I invented Zelda, it wasn't any Zeldas And now I look and look around and there's so many Zeldas I used to love Zelda, I used to love Zelda I even had the green tunic, I thought I was Zelda What if Zelda made a game about Zelda Called "I Miss The Old Zelda " man that would be so Zelda That's all it was Zelda, we still love Zelda And I love you like Zelda loves Zelda
  • @basilbasil3629
    I was never an old Zelda fan, or a new Zelda fan I am a Kirby enjoyer.
  • I desperately need the Zelda team to play Portal and then be forced to play through their shrines to know how badly they missed the mark on both designing 'dungeons' and test chambers.
  • I hate the open world because it turns potential tight and open area design into flat walking simulators. There are good ideas like the new stat system, enemy camps, combat, etc. I still will hold that a botw controlled game with skyward swords level design mixed with the open world would be the best 3d zelda.
  • @KBXband
    I like Breath of the Wild but aside from fighting Lynels and pretending I'm playing a remake of Zelda 1, I stick to Skyrim for all my open worlding. still hasn't gotten old.
  • @blues4509
    Same boat, I don't enjoy open world Zelda very much. In my case, Echoes has disappointed me since it's fronting like a traditional Zelda, but it's anything but. Desperately just wanted a classic game with Link with a back to basics focus after accepting 2D was the only way fans like me would be catered to. Then, even still, we aren't catered to, outright defied and given "open design" in 2D as well. The gameplay still reeks of that open, unrestricted find your own solution design. Rule of thumb is if a puzzle has dozens of solutions, then the problem presented can't be very steep to keep all solutions viable. I'll just stick to playing older titles from now on. Aonuma doesn't seem interested in making Zelda games anymore, at least as we knew them.
  • @MuffinsAPlenty
    I don't know why YouTube recommended this video to me with under 400 views, especially since I've never heard of you before, but I am so glad it did. You have articulated my frustrations with the new Zelda games and my longing for old Zelda, and I agree with almost all of what you said. Thank you for this.
  • @spacefacecadet
    Indie spiritual successors are pretty much our only hope.
  • @Zero-xl2ef
    Same man I miss the old Zelda. Modern Zelda killed the franchise. It’s all bland now
  • @nourata.5893
    I agree I really miss the old Zelda. The dungeons, the companions everything 🥲… breath of the wild DOESNT hit the same
  • I lobe both the new and old Zelda, but I want both of them and not just one of them to be produced.
  • @StarForce99
    I just want a linear story in Zelda games again. One of my biggest gripes on new Zelda is how they made the story feel less connected due to you, the player, having to go out of your way to find context clues to piece together the entire narrative. And you don't even know which cutscenes are first, second, middle, or last.
  • I agree with much of what you say here. I miss old Zelda too and I was disappointed by TOTK treading the same ground and making some of the same mistakes that BOTW made. The thing that annoys me the most is the dungeons and the "Go activate the things to get to the boss". What happened to item progression in these games? That was one of the things that made Zelda great and now its gone.