MILSIM CHAMPIONSHIP | Squad Allstars Germany vs Tactical Triggernometry | Full Match

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Published 2024-07-09
After three weeks and 8 teams, we're finally down to the last two: Squad Allstars Germany and Tactical Triggernometry.

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Squad Allstars Germany Discord: discord.gg/sq-allstars
Tactical Triggernometry Discord: discord.gg/tactrig

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0:00 - Intro
4:22 - Map / Unit Picks and Bans
19:11 - Championship Games

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#games #gaming #milsim

All Comments (21)
  • @lars7935
    The only thing making this better would be 3-4 cams from each side and the caster switching between them.
  • Was rooting for Tactical Triggernometry, but can’t be disappointed with the results, in fact I am Happy to see a Team win mostly due to Infantry plays instead of Armour, as I prefer to play infantry myself
  • @twiggledy5547
    Germany may have lost the EM. But at least we are winners at squad!
  • I just hope someone told Magnet the match is over. Let's not seal his fate as another Hiroo Onoda.
  • @MoiDawg this tournament has been great. Your EITS format fits so well as the commentator for this and brings a comp side that I did not believe I would like and now want more of. Great stuff sorry i missed the streams as work puts me in terrible reception areas.
  • @karmlol
    Smart play by Tactical! They got the Hill 137 neutral cap to 99%, but they didn't have control of the island any more because they had lost their spawn. They chose not to cap it fully because capping a neutral flag would gain them 20 tickets, while capping a fully capped enemy flag gains 60. So they would be at a nett disadvantage if they capped Hill 137 first (+20), and then lost it again afterwards (+60 for the enemy). So they decide to just cap it 99% for maximum delay and minimum ticket gain for the enemy, assuming they wouldn't be able to hold it anyways. Meanwhile they're going full turtle, trying to make the enemy lose as many tickets as possible by farming vehicles and mortaring that cap zone. However it looks like allstars are doing very well ticket wise. Not yet done watching, but gg and great play from both teams!
  • @experiment8230
    In the casting tools you're building with the team, you should ask them about the ability to tap into a specific squad's comms so you can hear them coordinate on specific sections of the push you're filming.
  • Gz Allstars, very wpwp Trig. Thanks for two very exciting rounds, guys. And well casted, Moi! Only thing I wished for was an hour of black screen at the end of the VOD. Kinda made Game 2's outcome obvious.
  • @caolkyle
    2:34:05 little disappointed on Zero trying to blame the first loss on the ‘bugged’ heli spawn for All stars, when all they did off the bat with the heli was 3/4 inf if I recall? Without even a rally.
  • @mrhype1616
    I love seeing and hearing the pick ban phase thank you so much!!
  • This tourney was a joy to watch. Great work all around. I've got $100 to add to the next tourney cash pool.
  • It was really tense, and spectacular to see both high skilled teams fighting each other.
  • @Gergentine
    Was pullin for TT, sad they went down with a wimper, but man Germany put on a masterclass of a pure unadulterated, simple, boring but incredibly effective turtle in both games. Well done. And TT, you guys were a blast to watch all tournament, you guys know how to entertain! I enjoyed your games the most!
  • @mobiyus3282
    In tallil each team was preventing the other from capping their 3rd point. I've never seen that before. Incredible matches and i look forward to the next tourney :)
  • @xshotx2745
    Would be nice in the future to have multi screen POVs then 1 highlight in the middle where the commentator could commentate then highlight would change depending on the intensity of their battles.
  • @Popoffsky
    This is amazing !! thanks for all the effort you put into this :)