The Next Ghost Recon™ OVER (2025) Just Got BIG NEWS...

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Published 2024-04-29
The Next Ghost Recon Game 'OVER' Is Coming 2025 Ubisoft Original. Ubisoft's Next Open World Ghost Recon Game 'Codename Over' is the sequel to Ghost Recon Breakpoint and set in Southeast Country in a fictional Naiman War set to release in 2025. Subscribe: bit.ly/3i5EsEo

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------⏰ Timestamps --------
00:00​ - Ghost Recon Project Over Update
00:15 - Tom Henderson Update on Ghost Recon
01:24 - First Look At Ghost Recon Project Over
02:51 - Ghost Recon Project Over Controversial Missions
03:33 - Ghost Recon Project Over Setting & Map

Ghost Recon Project Over Full Breakdown/New Details:    • The Next Ghost Recon™ OVER (2025) Jus...  

My Ghost Recon Update Playlist:
   • Ghost Recon 'Project Over' News &…

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---------------- 📝 In This Video -------------------
I"Project Over" is poised to redefine the tactical shooter genre as the next mainline installment in the renowned Ghost Recon series. Developed with cutting-edge technology and a commitment to pushing boundaries, this game promises to deliver an unparalleled gaming experience.

Set in a sprawling open world teeming with diverse environments, from dense urban landscapes to rugged wilderness, "Project Over" offers players unprecedented freedom to execute their missions with strategic precision. Whether infiltrating enemy strongholds under cover of darkness or engaging in high-stakes firefights amidst dynamic weather conditions, every decision matters in this immersive and reactive world.

With next-gen graphics powered by the latest hardware, players will be immersed in stunningly realistic visuals, from intricately detailed environments to lifelike character animations. The power of the PS5 Pro enhances this experience further, leveraging its capabilities to deliver unparalleled performance and visual fidelity, ensuring that every moment feels cinematic and engaging.

"Project Over" isn't just a game; it's a vision for the future of the Ghost Recon franchise. If successful, it could pave the way for a new lineup of titles that continue to push the boundaries of tactical gameplay and storytelling. With its ambitious scope, innovative mechanics, and commitment to delivering a true next-gen experience, "Project Over" is poised to become a landmark entry in the Ghost Recon series, setting the standard for the genre for years to come.

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#ghostrecongameplay #ghostreconwildlands #ubisoftnorthamerica #ps6 #ps5gameplay

All Comments (21)
  • @codipherus66
    Ubisoft has no read on their audience. Everything that people loved about Wildlands got thrown out for Breakpoint. Now they are just going to copy CoD. I just want a Wildlands 2.
  • @melancholia9399
    It's actually fascinating how Ubisoft manages to constantly go blatantly AGAINST their own community's feedback 😅
  • If it's 1st person only I'm out. I no longer play COD. With the graphics on the next gen consoles, I want to see my character that I've taken so much time to create. I still play Breakpoint to this day. I was looking forward to the next installment.
  • @xavi.r.2434
    Damn I enjoy playing 3rd person. There’s too many COD out there. GR BP and GR WL is my favorite games all because of the 3rd person 😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢😢
  • @user-ef5tq7vy2f
    I hope Ubisoft make adjustable view, turn 3rd person to 1st person easily like PUBG. That would satisfy everyone
  • @elevenbravo499
    No 3rd person no purchase. I would've played far cry if only it 3rd person was an option
  • I kinda want to see an armor plate system because I want the vest to actually work as protection to your character
  • @ojalara3937
    No. WildLands 2 set in Vietnam... That was the play!!
  • @Neal47
    No 3rd person? I'm not buying that game for sure. Ubisoft really does not listen to the community if they're tryin' to drop the most important features. So disappointed
  • @mrliamw1996
    Tbf ubisoft did listen to alot of what users said when breakpoint came out , they released a game with issues then went back to there fans and asked for input to make the game more user friendly less buggy , so hopefully they do the same here because personally the main thing i loved about the GR games was the fact that it was a 3rd person tactical shooter open world which their are very few of i think , the fact that it was 3rd person aswell made it so much better when it came to character customs because u actually got to see what gear your guy was wearing rather than cod where u pick a skin so everyone else gets to see it but the one who actually picked it😂 , the GR series are 3rd person shooters and should stick with it , or even go the gta route and give players the option to choose between 1st and 3rd camera angles if they are wanting to target a wider audience
  • @CraftingWithAze
    I thought I hated Breakpoint but, I'm the type of player that gets very immersed in the stories of other NPCs and I like playing these games by-myself. So playing Wildlands, was a blast and even though I abstained from playing Breakpoint when it got released, a year or 2 after I got into the game, I've never stopped playing. But anything after Breakpoint I feel, will be a complete mess. Game developers then, actually cared about games and respected the player. But now, new games "fit" for new audiences are just pure cashgrabs, attention-grabbers (As soon as you see it, you click - clickbaity, if you will) and generally lack anything related to having a well built community that also works to help the game in their own ways. There's no teamwork, it's all for the money...
  • @Seven-o7
    Not playing it if there’s no 3rd person option, 90% of Wildlands and breakpoint is customization and aesthetic, cosmetic, rp etc. and i played the heck outta those two, way more so breakpoint, I still return to it from time to time for customization rp, what a stupid design choice if that’s the case.
  • @discrimy
    Be nice to have to best of both worlds that being 1st and 3rd person. Maybe the ability to switch view in the option settings or a hot key like for example using r1/rb on ghost recon wildlands you're able to swap from a 3rd person view to a more cinematic 3rd person view.