Apple's Gaming Strategy Sucks. How Can They Improve?

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2024-07-17に共有
Returning from the depths of Hell (having a job) to do some much-needed industry analysis, this time on a company that isn't a gaming company but desperately tries.

What's the deal with Apple's gaming initiatives? Why aren't they convincing and what can they do to fix it?


Articles mentioned:
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- Inside Apple Arcade: axed games, declining payouts, disillusioned studios – and an uncertain future: mobilegamer.biz/inside-apple-arcade-axed-games-dec…
- Apple Cancels Some Arcade Games in Strategy Shift To Keep Subscribers: www.bloomberg.com/news/articles/2020-06-30/apple-c…
- ChuChu Rocket! Universe pulled from App Store as three year Apple Arcade exclusivity ends: web.archive.org/web/20220927195156/https://segabit…
- Those AAA iOS Ports Flopped Despite Impressive Tech: www.inverse.com/gaming/assassins-creed-resident-ev…
- John Carmack's Eulogy on Steve Jobs: www.facebook.com/permalink.php?story_fbid=21464128…
- PowerMac G5 for the Xbox 360: www.journaldulapin.com/2019/01/12/power-mac-g5-sdk…

コメント (3)
  • Great video, man! Never really paid much attention to Apple's gaming stuff, so it was interesting to see where they are with that these days.
  • @Dyotar0
    Unbelievable! A channel I never knew is coming back to life after 3 years!