Apple Pippin - Fifth VideoGame Generation Recap - Adam Koralik

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2015-12-26に共有

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  • THE CONTROLLER LOOKS LIKE THE ORIGINAL PS3 PROTOTYPE CONTROLLER REMEMBER?
  • The CPU was comparable to a PS1 but without a dedicated 3D engine, this thing was dead on arrival.
  • I remember seeing one of these on display at the Boston MacWorld convention. It had an external keyboard attached, and the keyboard had a key marked "retrun".
  • I remember reading about Jobs' return to Apple in 1997. He was probably one of the only CEO's who could actually get an entire company to willingly resign. He went through the Apple product line like a razor. Roughly 70% of the company's product line was done away with completely. It was hilarious when the other company executives tried to explain the Mac lineup to him. He couldn't understand the differences between all the different machines. He finally got fed up and went to a whiteboard and drew four squares, specifying that the company would focus on four products which were desktops and laptops, each with a consumer model and a pro model. Within a few minutes, he figured out something that took the company and several CEO's years to figure out.
  • Fun little mini fact Jobs and another persin made Breakout well the guy programmed it while Jobs did the art for it and they did it within a very short time frame
  • Growing up I knew a kid that had one of these, but he never let me play it, as though he was embarrassed by it or something. Watching this...yeah, maybe he had a good reason.
  • Goddd, that thing was really released?!?! I remember hearing or reading about this thing coming out, but I didn't know it actually came out. Nice job on getting one. Awesome
  • The Real "unicorn" of game consoles would be the black, european version, though. Not the american. The black version from europe was never sold to the public and only shipped a few hundred before steve jobs killed it. There is an apple museum in europe now and even they dont own the black version (yet), because its so crazy rare and expensive.
  • Theres another really cool Pippin game out there called Super Marathon. It was developed by Bungie and is considered the precursor to Halo. Only console it was released on was the Pippin. (For... some reason?)
  • Steve Jobs was only ever a spokesman for the Apple machine, Steve Woznack was the true creator of the Apple Machine.
  • I don’t think Adam has pants on when recording these videos
  • "What defines a console of being good" I think is an awesome subject! It would be very interesting to see you show the great aspects of different consoles. Hopefully it'll highlight the beauty and greatness of all types of consoles regardless of their success or failures.
  • That music CD menu looks like a less-cool version of the Sega Saturn music CD menu.
  • I love learning the history behind these strange consoles. As always thanks for the great and entertaining content.
  • I'm really glad you made a video for this, out of all the weird rare consoles I think this one interests me the most because I grew up in a Mac household until about 2005. I had (and still have) the "pizzabox" style PowerMac 6100 that came out in 91 or 92 I think. It's really interesting they went with a desktop style point and click interface, and that it does seem like the system has a significant amount of "weight" to it, whether that's in its gameplay benefit that certainly isn't obvious. If you can find the ROM for Marathon, which I saw a couple other people mention, definitely burn that and try it out. I played the Mac version of Marathon and it is quite fun, it's most comparable to Doom, and even if the controls suck it's still probably one of the better games for the system, as I know it was good on the Mac. Apple went out of the way to port it to the Pippin, as it was known as one of the desirable exclusives on Macintosh for the time. Thanks again for the video!
  • @LTJohn
    They should have ported slam city with Scotty "pippen" to the Apple Pippin..🤣🤣
  • Hey Adam! I love your console generation recaps! I have learned a lot from you. I have read a lot of video game history but you really bring the history to life and talk about things I have not read/heard anywhere else. Keep up the good work!
  • Steve Jobs was an Atari employee before he and Woz started apple, he's the reason Woz created Breakout for Atari.  Jobs was fired from Apple in 85 or 86, he went on to found NeXT(weird capitalization was popular back then).