Reacting To Reacting to "Smash Is Broken" (Heeew's Full Series)

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2022-07-06に共有
Heeew's "Smash Is Broken" series is an all time Super Smash Bros. classic, and a popular topic for the Smash community to react to. Today I'll be going a step further and reacting to some of those reactions, from Coney, Hungrybox, Panda (Little Z and Esam), and Marss, with a brief cameo from Alpharad. Should be a good time!

The featured content:

Heeew: youtube.com/c/Heeew

Coney (Smash 64):    • Remembering the BROKEN Smash Games  

Hungrybox (Smash 64):    • SMASH 64 WAS BROKEN (Reaction)  

Hungrybox (Melee):    • MELEE IS BROKEN (Reaction)  

Coney (Brawl):    • She RUINED an ENTIRE SMASH GAME  

Hungrybox (Brawl):    • BRAWL WAS BROKEN (Reaction)  

Coney (Smash 4):    • She RUINED an ENTIRE SMASH GAME  

Hungrybox (Smash 4):    • SMASH 4 WAS BROKEN (Reaction)  

Panda (Smash 4):    • Was Smash 4 REALLY Broken? (ft. Littl...  

Hungrybox (Ultimate):    • SMASH ULTIMATE IS BROKEN (Reaction)  

Marss (Ultimate):    • The Most BROKEN Moves in Smash Ultimate  

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Main channel: youtube.com/mockrocktv

Twitter: twitter.com/MrMockRock​

Patreon: www.patreon.com/mockrock​

Twitch: www.twitch.tv/mockrocktwitch​

Business email: [email protected]

Teespring: teespring.com/stores/mockrock

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TimeBolt: I used TimeBolt on this video to massively increase the speed of editing, it's a program that essentially creates your jump cuts for you. I consider it to be one of the best things I've ever bought and highly recommend it for tons of applications on YouTube, so I asked the team to join their affiliate program. Use my affiliate link and coupon code to support the channel AND get a discount on some fantastic software, it's a true win-win!

mockrock--timebolt.thrivecart.com/order-page/
Coupon code: MOCKROCK
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Music used:

"MockRock is Here (Relaxed)" - MockRock

"MockRock is Here" - MockRock

All original music, as well as its stems, are available for download to patrons, YouTube members, and Twitch subscribers.

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0:00 - Smash 64
14:23 - Melee
28:24 - Brawl
55:43 - Smash 4
1:32:55 - Ultimate

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Thanks for watching!

#SmashUltimate #SuperSmashBros #Nintendo

コメント (21)
  • Thanks for watching everyone! These videos come from some great content creators and as long as this video is, there's a lot from their originals that I cut out. They likewise usually show only a small part of Heeew's original videos, so there's a lot more to watch if you enjoyed this, check out the links below for those! Disclaimer: this video features Rushdown Revolt, a game which I've done compensated work for in the past. The developers had no influence over this video's creation. Main channel: youtube.com/mockrocktv Twitter: twitter.com/MrMockRock Patreon: www.patreon.com/mockrock Twitch: www.twitch.tv/mockrocktwitch Teespring: teespring.com/stores/mockrock TimeBolt affiliate link (excellent software I use to speed up editing on my videos, use code "MOCKROCK" for a discount): mockrock--timebolt.thrivecart.com/order-page/ Heeew: youtube.com/c/Heeew Coney (Smash 64): https://youtu.be/7MMboZknVyY Hungrybox (Smash 64): https://youtu.be/gd4IO0AeR44 Hungrybox (Melee): https://youtu.be/mLaOJ_qMdTM Coney (Brawl): https://youtu.be/IUtJHzq9U_A Hungrybox (Brawl): https://youtu.be/5eBmcVjg_ss Coney (Smash 4): https://youtu.be/IUtJHzq9U_A Hungrybox (Smash 4): https://youtu.be/QG34JehWHuU Panda (Smash 4): https://youtu.be/_1KRrfbCdYo Hungrybox (Ultimate): https://youtu.be/1Sk6URxWO3c Marss (Ultimate): https://youtu.be/KajpX8OGW7k
  • @Moss_Dude
    That quadruple mach tornado is one of the most beautiful things I've seen in smash, I have to agree.
  • Obviously Melee's implementation of the C stick is awful, but there's another enormous problem with it that I don't see brought up ever, and that's how much you have to play single player modes in order to unlock everything that's necessary for competitive play. You have to complete Classic mode with all characters, and finish all the events (events that, at least for me when I did them, were pretty hard). It takes a pretty significant amount of time, and by the time you're done, and you've finally unlocked everything and are starting to play the game more seriously, you've been conditioned and taught to not use the c stick because it's pointless. It makes it so all the single player modes teach genuinely terrible lessons to players, and when you consider how much you have to play the single player modes, it means you'll have to undo those lessons, and break habits you never should've had in the first place.
  • @benro6564
    For bestowing upon us BaldRock, this is the greatest series on all of YouTube.
  • @Mario17h1
    Watching Mockrock commentate and observe Coney makes me realize they make a good combo. Mockrock knows a lot about the mechanics of smash while Coney knows a lot about the social and tournament scene of smash. To put it simply: Coney is street smart in smash while MockRock is book smart. The two could play off of each other pretty well, I’d say.
  • @Bemwu
    "If all you idiots would stop clicking on this kind of thing we would make simpler thumbnails" Is now one of my favorite MockRock quotes
  • I still remember unlocking Isabelle in Ultimate. This was the night of release so I was still getting used to the controls, and I went offstage to edgeguard the computer after knocking it offstage, and it pulled a fishing rod stage spike and killed me at like 30% because of how unprepared I was. I think maybe a toggle to give character unlocks an "new player" or "returning player" mode would've been fun, but then again, keeping the unlocks difficult only for the release window, the time where the vast majority of people playing the game would be returning players who have a handle on the genre, and then making them easier by the time more casual players started to get the game in their hands might have been intentional.
  • The thing about Brawl is while it technically had a long development time, most of that time went into the Subspace Emissary, which was basically an entire game in and of itself. There's even some unfinished stuff in SSE due to time crunch, there's a video called Subspace Emissary Oddities which shows some of them.
  • The funny thing about the Z in Little Z not being pronounced "zed" is that's how you pronounce the letter in Australia too
  • @ekh.123
    47:28 I actually tried to make a “Best Moves in Each Slot in Smash History” list, done off the top of my head with not much in-depth research, and yeah, Brawl Meta Knight was either the winner or contender for nearly every category. His sword is STUPID lol
  • I like how it sounds like you're having a conversation with these people, especially Hungrybox.
  • I think the reason for Melee Marth's grab is that step forward he does, it's a huge step forward and you barely see it in gameplay but it extends his range forward by a ton
  • 40:36 DACUS isn't actually exclusive to Etalus in Rivals, though being able to cancel out of the active frames at any time into an Ustrong is unique to Etalus. Rivals almost universally makes the first 3 frames of your dash attack cancelable into Ustrongs, with the distance you travel being determined by how much horizontal speed your dattack gives on the offset. This particularly gives characters like Ranno, Clairen, Olympia, and Pomme really good DACUS's that allow them to slide across the stage extremely far. The only exception to DACUS being universal is Wrastor, who can't do it both due to him lacking grounded strong attacks but also due to his dattack being coded to go off ledges, which prevents you from being able to do a DACUS in the first place
  • i honestly wish you got more recognition. who knows, maybe Coney or another SmashTuber would react to your content (like the best of each move).
  • This whole compilation was a fun watch and trip down memory lane, but I especially appreciated the edits during the Brawl segment, like the Hbox callout at 31:36, the GimR clip at 42:20, and the mach tornado trauma at 46:30; good stuff all around. I think I speak for a good chunk of the second channel's viewerbase when I say that I really do appreciate the extra effort that you put into the editing and visuals on these reaction videos compared to most others in the genre.
  • 1:35:50 Incineroar revenge maxes out after 20% absorbed (2 or 3 weak hits) Source: Incin main
  • Love how MockRock transitions with his facial expressions when watching the Coney sections. One moment he’s cracking a big smile and laugh, but when he’s finished laughing the next frame he’s back to a neutral or deadpan expression lol Noticed after many rewatches. This one’s pretty good
  • 47:50 I find it funny that with brawl they never ended up banning him widely, even though they had to implement so many limitations to what he can do, but with ultimate one tech came out with Steve and people just decided the best course of action would be to immediately ban him.
  • I think it would be funny if you made a "The best of each move" video for Brawl and the entire video was just Meta Knight's move set.
  • 25:00 It always surprises me whenever I hear how much people use the c-stick. Idk why, but it's never really made it's way into my play-style. Maybe because I started with Brawl, and semi-regularly had to play with Wiimotes instead of Gamecube controllers.