Disable or Kill Hulks/Tanks & Automaton Tips - Helldivers 2
41,824
Published 2024-06-11
this is footage I've had for close to a month and I'm posting it for future reference.
Ekko Vision Code: ohdo ekkovision.com/?ref=ohdough
Creator Code: ohdough (for epic games store)
(ad)
Paypal: paypal.me/OhDough
►Twitch: www.twitch.tv/ohdough
►Discord - discord.gg/ohdough
►Tiktok - www.tiktok.com/@ohdoughplays
All Comments (21)
-
The only disabled thing i see in my missions are my teammates shitting the bed when they see a bile titan
-
All of this to kill 1 of the 7 hulks that are chasing you
-
8:00 "Oh panzer of the gunship tower, what is thy wisdom"
-
This gave me the idea to do a personal challenge of disabling every bots I see and try clear the mission while there's a mob of armless bots chasing after me
-
I just took em in the eye and say "Alexus The Bringer of Balance" and they destroy themselves
-
Heavy devastator is the worst enemy in the game
-
I once was a freedom hating and battle ready automaton hulk, until I took a quasar cannon shot to the knee
-
2:30 Autocannon actually uses clips. Notice how it's just a metal piece on the back of the rounds that they're all slotted in to. Congratulations, it's correct in this case.
-
Dough doing the good work and showing us how many licks it takes to get to the center of those tootsie pops!
-
My favorite way to kill tanks is to climb on it, drop 2 HE grenades (default one) and get off, it’s not very fast or effective but I think it’s fun. Pls arrowhead add C4 ;(
-
That tank weakness at the end of the video is actually goated
-
Let's delay mines again. Just to send devs a message.
+ poor kids need saving, choice is really easy -
The autocannon uses clips. It is top fed with the bullets held together by a clip strip. There is no ammo loss when you reload prematurely, but more than half you ammo needs to be spend before loading more, and the loading animation is faster if you don't expend all the rounds.
-
5:18 heavy devastator powercreep so real
-
I'd loved to use the autocannon etc as a club when you've ran out of ammo lol. It'd be pointless but fun none the less.
-
Probably the only time I'll ever say this. It actually is a clip with a revolving drum internal magazine
-
4:50 I have been praying to the AH gods that they give heavy armor some sort of percentage flinch resistance. Seems like the most reasonable and logical tradeoff for such huge speed reduction and stamina consumption. Still surprised it wasn’t added during the armor buff patch we had.
-
Save the kidsss
-
Side note: I hope the HMG gets buffed, benefiting from that gel ship upgrade for sentries
-
You know what would make railgun safe mode worthwhile? Instant or near-instant charge. Suddenly, you have a multi-role weapon where you can use it as a DMR in safe mode, and anti-heavy in unsafe mode. No clue if that's enough to make it competitive, but it's better than the gun having two fire modes of "not this" vs "this one".