I Coded a Minecraft Update in 7 Days
2,483,318
Published 2023-10-27
Want to download this #Minecraft #datapack? You can download it from my Patreon: www.patreon.com/WhimzeeYT
0:00 Intro
0:58 Day 1 - Houses and Crippling Failure
2:19 Day 2 - Roads to Redemption
3:42 Day 3 - A Dance of Mathematics
5:43 Day 4 - THE GRAND HALL
8:21 Day 5 - The Power of Odin
9:33 Day 6 - Coding the Pillager Boss
11:23 Day 7 - Mega Swords and Taxes
14:32 My Friends Fighting the Boss
PLEASE go show these guys some love, this video would not have been possible without their contributions:
@Zeplington For building the Grand Hall, the builds on his channel are works of art: @Zeplington
@AFRHmusic For the epic boss music! You can listen to the full song here: • Pillager | EPIC ORCHESTRAL Boss Battl...
Maugwei for the incredible boss model. He makes a ton of cool art: www.artstation.com/maugwei
Also, thanks to my friends for playing through the boss!
@AvidMc
@Knarfy
@McMakistein
@CodeNeonMC
@shovel241
@syszee
All Comments (21)
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If you want to play update, you can find it on my Patreon! www.patreon.com/WhimzeeYT Or check out the last Minecraft update I coded: https://www.youtube.com/watch?v=8qKTXf_-obk
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"let's keep it as vanilla as possible" - 12 minutes later "YOU WILL CROSS SWORDS WITH A LITERAL GOD"
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More work in 2 days than Mojang has done in the last 4 years
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6:35 I mean, their only issue with Villagers is that they are too peaceful, never wishing to pick up a weapon to defend their land. Likely a Pillager shopkeep would still lop off your hand for trying to steal. A cutthroat merchant if you would.
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I didn't think I needed Pillager Ganondorf in my life until now.
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THIS. WE NEED THIS. I like the idea of pillagers becoming friendly by means of a trial of combat. Gives Viking kinda vibes.
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Vanilla villages "molding to the landscape" is stretching it in my experience. Ever since the village update, not a single village I have visited has been intact enough to be saved. Villages divided by a ravine, half on a giant cliff, houses standing 5 blocks above all others... yeah it's something.
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My jaw actually dropped at that guy who only took 15 minutes to create just a demo for the boss battle music. I aspire to have this kind of creativity and work ethic! Amazing video :)
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Yet Mojang can’t add 3 mobs in a year
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Mojang should just hire these guys. They crank out mode in record time with updates players REALLY want.
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Great video! It was really fun making music for the boss battle! Jarl turned out awesome
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Whimzee out of context, “could you imagine defeating a navy seal by eating a SlimJim?” 5:09
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This is an awesome video! You didn’t just make an impressive storyline, builds and coding, but you were also able to put it together in a video that came out so fun and entertaining. The pillager Jarl’s story was on point! I would love to see an update like this in minecraft!!
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This is so cool, I love the idea of this and the execution is just.. wow
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This is some incredible work that still feels like it could fit in Minecraft with very minor tweaking. I absolutely love the idea of reskinned normal swords that you can find in very specific circumstances, even if it's just like three or four different versions that come pre-baked with a certain enchantment (ie a Ghastly Blade that you find with fire aspect 2), that would make exploration that much more fun to find exclusive swords, and it would make display rooms way cooler
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You have inspired me to put code confirmations in my programs from this day forward. Thank you Whimzee
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Very impressive boss design and concept. And probably the best way to ‘align’ yourself with illagers.
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Thanks Whimzee! I has a lot of fun working on this one with you! Hope ya'll enjoy the boss!
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If this guy could create such a good update in 7 days just imagine what mojang could do in a year if they actually did their job
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Absolutely love how it looks like it fits into the game so well. Yet I still believe going with a simplistic rout with the boss would be best. What makes Minecraft so unique is how everything is so well thought out. You giving your self a week takes away that very important time needed to really find something cool. This actually kinda shows how having a gameplay designer is really useful. they think of everything and refine all the ideas. and then you code it all in only once.