It's Time To Talk About One of Nintendo's Biggest Problems...

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Publicado 2024-08-08
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Intro By Paulygon:
   • VGM Remix: Main Plaza (Nintendo Land)...  

Outro: Qumu Pikmin "Today's Results" Remix-
   • Pikmin - Today's Results [Lofi / Chil...  

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Todos los comentarios (21)
  • @TrivialBard
    I love how grand Kirby final fights are and just how many phases they have. And how Kirby always has an extra powerful secret final bosses. Mario’s final bosses have never felt that climactic or exciting as Kirby.
  • @repoversemedium
    Most Kirby games have such dramatic endings that they make Super Mario Galaxy’s ending look tame.
  • @wootmasterzorsx
    …My dude, what would fighting Frederik on the ship do to majorly change the final boss aside from the location? There’s not much it CAN change and not much to final exam you on aside from the obstacles you dodge to get the hits. Like, I won’t deny that it’s a weak final boss, but like… on the ship, in the volcano, he’d still have the same janky small hit box, since not much would change for his design. But for a more general thought on this- it’s not realistic to expect every ending to be a final exam of every mechanic, or even most major mechanics, for a game. Like Tropical Freeze mentioned above doesn’t have much TO test the player on beyond how well they jump and avoid obstacles. Or how most 2D Mario games, given how they work mechanically, can’t do this kind of thing since they have to account for players losing power ups. Even if I grant you more games can do it… the ending is more than the final boss fight itself. Odyssey doesn’t have any captures in the fight, but you use a number of captures leading up to Bowser, fight him, then do the awesome Bowser escape sequence. Wonder has a medley of Wonder Flower effects leading up to the Bowser fight before the actual confrontation. The Kirby examples succeed since they have all the spectacle and everything in the boss fight itself. The Mario examples success because the stuff before and after elevate a perhaps mediocre final boss. Like, not all these endings you discuss are good, I will be totally honest. But some of these endings are better than you give them credit because, even with a weak final boss, the context around everything else, lead up, atmosphere, pay off, makes them more interesting.
  • @jarerarebear1765
    As a DK fan, I have a lot of issues with Donkey Kong 64, but its Final Boss Fight is not one of them. It's a 5 round fight against King K. Rool where every Kong gets a shot at him.
  • @user-qv1bu3eq8e
    Mario RPGs in general have AMAZING final fights. Bowser’s Inside Story immediately comes to mind.
  • @user-hm2ng3wv3q
    Nintendo better make the final boss of Mario and Luigi brothership good.
  • @user-ns4vn5cw1r
    Link: I killed a big pig Mario: I yeeted a turtle Inkling: womy (I put a weapon of power and destruction on a old dude's face) Buff Kirby: I killed alot of godlike things
  • @johnospina1953
    It's so ironic how a small pink blob has a harder boss than a literal warrior with a legendary sword.
  • @joopvanhedel1372
    You forgot Kirby Star Allies I know Star Allies isn't the best Kirby game but the ending is insane. First you fight the only magical ancient that is still alive that after you defeat him he Surprising himself and the mage sisters to bring the most powerful god Kirby ever fought back to life and if you look at the lore it is implied to be an evil version of Kirby and the source of Dark matter and the boss fight is so cool I don't know how to explain it
  • @TheSpeedfoever
    So it's called the Mario Odyssey effect ending so you don't want really bad endings. Hopefully for you that Zelda echoes of wisdom and M&L brothership gets the great endings! I know they will though!
  • @a_craftermc
    I honestly respect is guy he finds random stuff online about to talk about then make a entertaining video sometimes even multiple times a day
  • @SolarFlareon1
    The Mario and Luigi Series has some phenomenal endings.
  • Don’t diss demise like that, timing my Shield blocks and going ham on the wii remote was EXHILARATING
  • @Anonymous-eo8uy
    i love Kirby triple deluxe was my first Kirby game and i fell in love instantly * -*
  • One final boss I really like is Ganon in Hyrule Warriors, where he uses all of the previous bosses abilities against you. It's also incredibly epic when you just freak shatter parts of his body. He’s also very fun to play as in the Ganon's Fury mode.
  • @2011supergamer
    Mario Wonder's final boss would be great if it was like, Bowser 1, and they got more creative with the actual final bowser, having him take various wonder forms or something. Wonder's bosses in general feel like the most rushed aspect of it. The airship "bosses" are still doing the run past and hit the switch thing and the rest are just Bowser Jr. And two of the worlds just straight up have none.
  • I like when you talked about the mario series you didnt mention 64 cuz that one was not a bad one, its all the game showed you to beat bowser but 3x and the floor falls, for nowadays it seems lame but for the first big 3d platformer at the time that was epic
  • @cosmicdude385
    They should, I mean the peach showtime ending was amazing because of the Kirby style ending, they should continue doing it in other games too