I made 60fps Flipbooks using A.I.

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Publicado 2022-04-22
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Welcome to my channel! In addition to making flipbooks, I am a stop-motion animator and worked on the Oscar-nominated movies ParaNorman, The Boxtrolls, Kubo and the Two Strings, and Missing Link. I fell in love with animation as a kid and have been doing it ever since.

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Todos los comentarios (21)
  • @adamillo
    The AI interpolation was definitely never made for animation, at least not yet. The purpose of AI interpolation was for real life movements from humans, animals and so on. For that purpose, it amazingly works well. Let's hope that in the future AI can properly smooth out the animations without making it look weird.
  • @FunnyAnchorman
    The green goopy monster was pretty good too I think, it just overall matched the characteristics of the green goop so like the fluid motion of the AI made it seem natural.
  • @emmagrove6491
    The first thing we learned at the Hollywood animator's union is that with inbetweens, it's not line to line, it's drawing to drawing, meaning every frame has to be a solid drawing. Inbetweening is actually hard. It's the guts of an animated scene. Walt Disney himself admitted he wouldn't be able to hold a job as an inbetweener in his own studio.
  • I agree, the balloon is the best, because balloons are floaty and squishy by nature. You were spot on when you said it messes up the timing of the movement, too, it makes some things start WAY earlier and makes everything very wobbly looking
  • @mgord9518
    Definitely looks a lot weirder when slowed down, but it's pretty impressive how much it blends in with full speed. I think it depends on a per-animation basis as to whether it looks better or not. Shouldn't be used for everything, but I absolutely get the appeal, especially for live action
  • @Rathdrgnknight
    The only thing I've ever liked about the 60fps is dust or watery effects since it makes those particular random effects more realistic seeming without looking to weird or overly wobbley. I bet this tech could be used for some really cool effects to add onto an animation that's 12 or 24 fps with more duplicate frames to keep the snappiness.
  • @BindMedia
    The problem with animations being interpolated is how often it ruins very intentional timing and movement. There's often a "buildup and release" that ai smooths out too much and motions feel less weighty. Noodle has a great video going into more detail. This was an interesting experiment Andy! I agree with you, the original is so much more alive and snappy
  • @user-we4sk9sy8g
    I am a bit of stereoscopic 3D (cross eye) fan, and I noticed that when optically overlapping the side by side images, the AI generated side would provide alternate versions of the original flip book, rendering a 3D version of your animation! Very cool.šŸ˜Š
  • @Dave_Art_R
    7:11 It's also interesting the "logic" behind the added frames. For instance, it makes somewhat sense for the umbrella to make some motion in preparation for its opening.
  • @AddisonLarson
    I liked watching them like a stereoscopic image, "cross eyed" style. The merge of the two at the same time was trippy.
  • @Chris06660
    i think while the 60 fps version is interesting to look at, i find the originals to have far more emotion to them
  • @aclixha
    The 60ps was really smooth I didnā€™t felt like real life honestly but the original was still good and your drawings are good so keep up
  • @word6344
    I think the AI interpolation method works great for when you want an unsettling horror/uncanny valley vibe. In such a case, the jello-ness is a feature, not a bug
  • @VoxelMusic
    Considering this was only designed to ever be used on real footage, this turned out surprisingly nice for a flipbook animation.
  • @KevHCloud
    I really like the 60fps upscale when you can see the book/hand, it makes the animation seem almost alive because it's smooth and doesn't line up with the page turning, like an uncanny valley thing but not creepy, just cool.
  • @yoy5903
    I feel parts are improved and others aren't. I think that the fps increasing ai should only be used on things 30fps or higher. Great video, Andy.
  • Noodle has an awesome video about this that explains specifically why some animation isn't meant to be interpolated, and why we still generally prefer the original in cases like this.
  • @AaronHendu
    I havent made a flip book in decades...almost forgot about them. I used to love drawing flip books in grade school...gonna grab a few little sketchbooks and relive that thanks to this random youtube recommend.
  • @Kirbofir24
    I actually liked it a lot, from an unbiased perspective, the smoothing was less jarring and was really fun to watch still. I could see if this technology improves it could be really useful for artists. Very cool experiment Andymation!