I made a physics engine in Geometry Dash
1,269,478
Published 2023-01-29
The video suddenly became a hit, so I'm here to reply to some common comments.(by the help of translator, my English isn't that good, sry)
Actually I made the physical system two years ago. But I was lazy and I retired at that time so this video didn't come. Now im back and my friend said that this thing will be valued so i put it on youtube.
Q:Will you upload this?
A:YEA but after my minigame finished.I don't want my creation to be copied before i make it public.I'll do a explanation video after that.
Q:Did you use some tools like SPWN?
A:No, i know nothing about coding and gd tools, i just back from retiring.i done this in pure mobile gd 2.113.....with scale hack.
btw, mobile is more comfort for a trigger creator(at least for me), it won't make the creation more difficult.
Q:Song?
A: Touhou remix:noise canceller By EastNewSound
All Comments (21)
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How is this possible...
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wow geometry dash
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2.11: creating physics engine 2.2: F E E T
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Ok, if this was possible 9 months ago, then I don't wanna know what people will create when the 2.2 update comes out
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This is insane?? What
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You know it’s impressive when robtop asks how it’s possible
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The fact that this was done without external programs nor automation makes it the most impressive feat ive ever seen in gd
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Spu7nix: Accepts the challenge and gives off the most mindblowing 3d
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THis is actually insane wtf
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2013: GD is a game 2020: GD is a game engine 2023: Holy fuck what am I watching, GD became a whole programming language
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The fact that this uses only 2926 objects is even more amazing
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The fact that this is being developed on mobile, and not on a computer, is absolutely insane to me.
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Ladies and gents, we are one step closer to porting doom to gd
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this is one of the most impressive things I’ve ever seen done in this game dude holy
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This is quite impressive even the detail movement like bouncy thingy and fluid animation pretty great video I've ever seen
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Now that 2.2 is out, IMAGINE WHAT PEOPLE ARE GONNA DO
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And just like that, a simple cube jumping game has evolved into making a physics engine not even the developer understands. Massive props to you, this is actually overwhelming. I hope this feature gets more attention in the future!
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The fact that its bouncing is already quite impressive. But the fact that you can actually make it fully functional as well as manipulating the physics is simply one of the most simple yet tricky concept ove seen. But it is definitely the best ones ive seen for a long time.
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What is your favourite coding platform? NitenTeria: Geometry dash
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Bro this guy is in the 10.5 ☠☠☠