Helldivers 2 - I Tested Every New Weapon Change In The Latest Update!

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Published 2024-06-15
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In Today's Helldivers 2 video I tested every new Primary weapon change in the latest update and here's what I found!


═════════ Timestamps ════════
0:00 Intro
0:43 Pummeler
2:23 Liberator Concussive
3:48 Liberator
5:13 Sponsor Segment
6:28 Purifier
8:37 Crossbow
11:22 Diligence
13:40 Adjudicator
15:49 Eruptor
18:18 Tenderizer
21:08 Outro

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══════════ Official Game Summary ═════════
Helldivers 2 is a third-person shooter developed by Arrowhead Game Studios and published by Sony Interactive Entertainment. The game is the sequel to 2015's Helldivers, which was a top-down shooter. It released for PlayStation 5 and Windows on 8 February 2024.

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═════════ Hashtags ═════════
#helldivers2 #helldivers #helldivers2news

All Comments (21)
  • @Spykitty358
    the Tenderizer got tired of everyone laughing at them, so they went to the gym for the last month to workout. And now the weapon is ripped. Also there is a known bug that the Adjudicator's recoil values isn't accurate to what it should be. They might have reverted to the old values by accident and didn't notice it during release. So if it kicks back more then usual, that's why.
  • The eruptor feels usable again but at the same time it also feels like a Walmart brand eruptor compared to the original
  • I just don’t understand why they didn’t touch the liberator penetrator, it still does 45 damage per bullet and the ONLY thing it does better than the adjudicator is that it has better recoil other than that the adjudicator is significantly better in every possible way
  • Man, I love how they add cool effects to certain weapons to distinguish them from the rest like the Pummeler's stun or Eruptor's shrapnel and then get rid of them within a few weeks. Feels really good.
  • Super Earth needs to stop fucking around and build some heavy armor penetrating explosive round weapons and not nerf them.
  • @chitin122
    Probably the best reason to main the crossbow is while your team is busy getting swarmed you can be off doing objective or even providing covering fire all the while enemies don't know where they are dying from. They can't hear you attacking them and often are attracted to the explosion instead of towards you.
  • @Omni0404
    I'm not sure if stunning enemies but barely getting any kills is actually helping the team. It's putting a higher burden on them to kill things you aren't. Just kill the threat!
  • @izamanaick
    unlike the scorcher, purifier absolutely sucks against cannon turrets.
  • @Devalex9399
    Enemy stagger change also gutted the punisher(non-plasma) against bots. Used to be able to stagger a devastator from 80 meters with a single pellet, now you're more likely to kill them through chip damage than get them to stagger a single time with it.
  • @drag0nmancer
    You should also note that the Peak Physique armor skill helps make heavy weapons like the Eruptor, Dominator, HMG, etc feel so much better to use. They dont feel like a bus with a pistol grip to swivel around. They still arent as fast as say AR's or SMG's, but being able to move weapons like the Dominator and Eruptor for faster target acquisition is damn near mandatory just because of how much of an improvement it is to use these weapons with the new armor skill.
  • After I finally started to use the ballistic shield paired with pummeler they had to nerf it…well, back to scorcher then…
  • @tomfrien
    Br-14 is my favorite. lol the poor lib pen ignored again. 🤣
  • I very much appreciate that you do these weapon update videos! look forward to getting the crossbow
  • @realtrueblue
    No ones talking about the silent buff to the redeemer. Its amazing now. Hardly any recoil
  • @scottyknows
    Geo missions are bugged. Twice now the terminals either disappear or unable to interact, breaking the mission.
  • @avirgint8101
    The thing that sold me on the Purifier was dropping into a Bot 9 and stagger locking big clusters of Devastators. They like to clump together a lot and the Purifier has the same stagger profile as the Plasma Punisher with a projectile that travels like the Scorcher. Crossbow and Tenderizer are the big winners with this patch through and it's great to see more variety in people's loadouts.
  • The Xbow makes a great secondary for running the Anti-Material sniper as a main weapon now. You can drop everything from far and then blow up hives really fast up close.
  • @ConnioJudah
    Thank you for the updated information. A new strategy I found useful against terminids is to use the crossbow long range to drop bug holes. It helps if you climb on the spires too