Remember .io Games?

695,175
0
Publicado 2023-04-22
.io games were once a constant in the school lives of many, and they still are in many cases. However, I haven't had any personal experiences with these games in years, so I decided that today I'll take a look at some nostalgic .io games.

Patreon: www.patreon.com/t3rr0r
Second Channel/Podcast: youtube.com/T2rr0r
Twitter: twitter.com/T3rr0r626

TIMESTAMPS:
————————————
0:00 - Intro
2:13 - Agar.io
3:04 - Slither.io
4:20 - Diep.io
5:11 - Surviv.io
6:09 - Krunker.io
7:45 - Outro
----------------------------------------
Music Used (In Order)

Sophie - Cry of Fear OST
OC ReMix Mega Man X5 Moonlight Vibin Ending Theme
Mario Tennis Status
Creative Exercise - Mario Paint
Silent Hill 2 - Noone Loves You
Tony Hawks Pro Skater Main Menu
WWF Raw Snes Style - Vince McMahon's Theme
Gorillaz - G Bite Background Music
Tsutchie - Breezin'
Subway Surfers Theme
WCEP - Double Presentation (inst)
Worldcorp - Desist (inst)

Todos los comentarios (21)
  • @The_Gamnan77
    Io games, especially Diep io, will forever hold a special place in my heart.
  • @potatoyash
    The reason agar died was that people wouldn't stop teaming in FFA & Experimental modes (skill issue) which are supposed to be for solo players. Adding on to that, miniclip was just too lazy to fix this issue.
  • @lunar4724
    Our school ended up banning some of these games because everyone was playing it during indoor recess and slacking off during computer time. Ahh, nostalgia. I remember we all played that battle royale io game.
  • Krunker is actually on Steam now. Probably the most successful out of all of them
  • @DubYuhGChoppa
    These games were basically designed the same way Tik Tok is, allowing pretty much anyone to get a taste of what it's like being at the top from things that were often luck based. They just made us feel good to be good at something so easily lol.
  • @wy477x
    diep was one of my favorite games of all times. i even still play it here and there for a bit of nostalgia.
  • @ratsausage2543
    So much effort for a guy who isn’t even out of school! Props to you!
  • I remember trying to do that “secret” level years ago and getting so mad it didn’t work and just dying
  • @Linko.
    Agario was basically my childhood. It's sad to see how the game is dying nowadays...
  • @IOMAN
    You didnt mention that 2 months ago, survivio has been sunset by Kongregate to promote their other game. They also DMCA striked a revival project made by fans just so the game could stay dead.
  • @baaube2787
    I still play Agario with my friends a lot, there was also a lot of popular Agario youtubers like Jumbo, Wun Wun and Sirius that people in game would set their names as, there was also clans (where you put a certain emoji or something in your name to show you're a part of it) these days you can also make your own skin
  • I used to love Mope io and its community, specifically the 'quad clan', back in 2017. Good, simple, and ragey days :)
  • @Saymaven
    the thing i like about Krunker is that you can get good at it even with bad aim, cuz it's more based on movement (v-hopping) than anything else
  • @lilpotatolord
    I remember one of the last days of primary school (elementary in us) our whole class went to the computer lab and we all played diep io together on the same server the whole lesson including the teachers. I will never forget that lesson it was so much fun. Good times.
  • @camcamgamer
    Terror, please keep up this amazing work. You humor Is Amazing!
  • @ItsJust_WolF7
    Agario party mode was wild, especially teaming and tricksplitting everyone. it was fun tho tbh
  • @julien7337
    I'm a month late but I wanna chip in. I remember Survivio. I played it since like a week after it first got made up until maybe 5-ish months after Kongregate got their hands on it. I remember wasting hours on it everyday and doing everything I could do break 10 kills per game consistently, I was one of the tryhards (If anyone remembers the username 'The Bloodstorm' that was me!) It's biggest reason for staying alive as long as it did were how active Justin and Nick (the devs) were with the community, and they even implemented lore into the game with special events via voice recordings you could find on the map occasionally. This plus with an ever-shifting meta for weapons to talk about, usually about shotguns, the subreddit and discord were always pretty active. The highest I ever saw the player count at was about 14k players, that's pretty damn big for a game that two guys decided to make to occupy their time whenever the PUBG servers were down. I even remember people idolizing the Desert Eagle since it was the first weapon to use special ammo besides the main 4. The Prison being added was one of the bigger booms in playerbase activity if I remember correctly. It was all good times up until the Club got added, and after that ownership was handed fully over to Kongragate. Idc about what the player counts said, this was when the game began dying. There were hardly any updates, and most of them were barebones at best. What new content they DID make sometimes only appeared once (looking at you flamethrower) then never again. And don't even get me started on the aimbots. There were 2 or 3 in every match it felt and sometimes the final players in a match were literally just aimbots. It was borderline unplayable, and when players complained we waited like a month for anything the happen. Their solution was a report system that was easily abused and got people banned at random while the aimbots just had smurf accounts. There was no new content, no meaningful communication to the playerbase, no bug fixes, *they tried to add NFT's*, and they relied purely on a battle pass and recycling old modes weekly to keep players sated. I actually picked up the game again maybe a month before the game was taken offline for good, and honestly it was miserable. NA servers had maybe 50 players at what used to be peak hours, and others servers weren't much better. It was laggy and empty, and utterly depressing Maybe I'm taking it to seriously but I sunk a lot of time into the game and even made a few friends while it was up. It was such a great game and it went out without even a whimper
  • @D_uc_k
    The nostalgia I had playing these games as a kid is making me tear up