Minecraft Secrets Hidden in Plain Sight
8,324,341
Published 2021-11-15
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Edited by Brennan Moore
Footage recorded by Jordan Cross, Jaden Moore, Frankie Mundo, and Brennan Moore
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The map used in parts of this video is a modified version of the world download in GeminiTay's survival let's play series, which you can watch from the beginning here: • An Epic New Minecraft Adventure - 1.1...
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Texture Pack: Vanilla Tweaks vanillatweaks.net/picker/resource-packs/
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Some music used in this video is courtesy of Mewmore. Make sure to follow their tracks at youtube.com/user/Mewmore
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Portions of this video are copyrighted and owned by Nintendo, and their use is allowed by the Nintendo Game Content Guidelines for Online Video & Image Sharing Platforms (www.nintendo.co.jp/networkservice_guideline/en/ind…. All other original content, unless expressly noted otherwise, is ©2021, by the Skip the Tutorial creator, all rights reserved.
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Other Credits:
www.reddit.com/r/Minecraft/comments/ng3xip/did_you…
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www.reddit.com/r/Minecraft/comments/jgpvjz/just_no…
www.reddit.com/r/Minecraft/comments/ivv4fz/noticed…
www.reddit.com/r/Minecraft/comments/dxncjv/til_pla…
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www.reddit.com/r/Minecraft/comments/iitpi1/til_you…
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All Comments (21)
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Subscr!be if you didn't notice that was spelled wrong
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I am glad that skip actually shows facts that you may have not noticed and doesn’t use the same ones over and over like other YouTubers.
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The fact that this guy keeps finding more new facts is just amazing and kinda unbelievable
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Number 10 (floating text) is actually done to prevent z-fighting, which is when two textures overlap and you get some pretty jarring artifacts. I think Iron Bars still have this issue on their bottom texture when placed on top of another block. (Fun fact: laos do this too with their player indicator thingies and players on 2b2t figured out how to make it stick out miltiple blocks)
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So, with the iron door having a handle as a placed object but not as an item, I feel like it wasn’t always that way. I started playing Minecraft back in Beta 1.4, and I’m pretty sure the placed iron door didn’t have a handle then. I could be wrong though. I vaguely remember trying to replace the wooden door on my first house with an iron door when I had no idea what I was doing, and getting frustrated because I couldn’t figure out how to make it open.
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For the trident height difference, I believe the reason is because the water has physics. The water has more drag on the player, so it cuts a bunch of momentum. That's why you want a shallow pool, to minimize the amount of drag the water has on you.
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11:07 I was eating and a noodle came out my nose because that part got me so hard 😂😂
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8:57 I hate to be the one to say this, but he called the gray pixels on the saddle the spur, but it is actually the stirrup.
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Another way to move villagers is to use a workstation block. Place it some distance away and the villager will move toward it. Just remove it at place it further along the path you want the villager to move and you can thus move the villager anywhere you want to. (Seen on a few of the Hermitcraft season 9 videos)
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There is actually a use of putting beacons on beacons because you can this to make a dirt beacon by covering your iron pyramid with it then put another beacon on top.
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"impossible to subscribe when your device is upside down" me who is already subscribed: I have no such weaknesses
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With the sign, the text floats above the signs texture so it doesn't glitch up with a trait called Z clipping, where the two textures osculate and fight in the computing for which is actually on top.
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Everyone: Hey want to jump on an SMP? Everyone who watched the video: Sure! Everyone who watched the video: See, the complexity of the poppy is just excellent-
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"that color combination is still hideous" Mumbo Jumbo's rope bridges: "am i a joke to you?" 0:46
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The reason the sign has the text slightly offset is to prevent something known as Z-Fighting. Basically, if you have two objects inside each other, any camera movement at all will cause them to flash, and even when stationary, you'll see some of one texture and one of the other. This happens due to your GPU not knowing what object to render on top of the other, and this isn't just a Minecraft thing.
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STT: Time to smell the roses Also him: smells red tulips
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At first I thought, that hearts for riding mobs are pieces of meat, then I thought, that these are little foxes(you can even see eyes and nose), but I wouldn't thought about them being saddles, this is a nice little detail!
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10:48 The water source at your feet lets you use Riptide so all the water block above does is cause greater drag.
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“Diamond sword and iron sword look the same when in low saturation “ Georgenotfound :- yes i can confirm that
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youtube:Its impossible to subscribe with your device upside down Australians:Are you challenging me?!