7 Hardest Random Encounters That Made You Regret Not Saving

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Published 2023-02-23
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Random Encounters have been part of the Final Fantasy DNA for decades. Seen as a necessary evil for progression and farming, for the most part, Random Encounters aren't too bad... but there are some enemies found within this mechanic that will give players nightmares and make them rue not saving more often... and that's what we're covering today!

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All Comments (21)
  • @madao9946
    My 1st time encountering Tonberry I was like "aw what a cute little guy", i popped him and he didn't die then he slowly walks toward my party but i kept attacking thinking "why won't this little guy die?" then the battle message "Kitchen Knife" popped up and bodies started dropping LMAO
  • The Greater Malboros from FFX were a nightmare to run into. I have lost count of how many times I ran into one and immediately got dominated by those monstrosities. Eventually, I just started having at least one party member equipped with a weapon with First Strike, who also had the Flee ability, just so I could escape running into one.
  • That Malboro in FFX and the lizard that could petrify in the Omega Ruins were usually the bane of my existence
  • @thrasher698
    I'm gonna be honest you could have made an entire list of this nature containing just the various incarnations of the Marlboro from throughout the series and it'd still be damn accurate
  • @Forever_Zero
    Suddenly I'm reminded I've beaten countless superbosses in Final Fantasy games but the 11 Monks? That's just beyond me, I've never won that fight
  • @warpuppy4528
    I remember Final Fantasy 10's behemoths had an ability to cast meteor as they died, so instead of winning the battle like you thought you did, you find yourself looking at the game over screen. Against a malboro variant you basically know what you are getting into so you can probably find at least one turn with an action to flee if you are not set up to fight it.
  • @jrm78
    The first time I played FF8, I had an unfortunate run-in with a T-Rex in the training area before the Quistis tutorial on equipping status magic to put it to sleep.
  • @naisume668
    This reminded me of that stupid wall boss of Final Fantasy 12. I’ll never forget the absolute horror after we killed it only to realize there was a second wall boss. On the other side of the loading screen door.
  • I think final fantasy creators realized years ago this was a good idea. The first example of this scenario was an encounter with an enemy called WarMech in the second to last hallway in final fantasy 1. This badguy was so powerful you had to kill him in 2-3 rounds or you were almost guaranteed a defeat because he would hit you with a special attack called NUKE which unless you were super leveled you were toast!
  • @Ragnarok2kx
    Finath River in FFT was another fun one. 8 Chocobos of all 3 colors, so they had absurd mobility, ranged attacks, healing and Monster Stat scaling, so higher level ones could hit damn hard.
  • @jettblade
    Not really a random encounter but one that caught me off guard was the Jumbo Cactaur in FF8. Just flying around and seeing this weird green stick popping up. Stopped, ran up on it, and boom dead cause not prepared.
  • For me, the first encounter with Malboro is the FF8 variant. Everytime I see ANY Malboro I get PTSD and I can just hear that vile laugh it does as it spawns in. A honorable mention I'd like to throw in is FF8's Diablos. I know it's not a random encounter, but the very first time I got the lamp I just used it, missing the "fine print at the bottom". The standard battle music began and-- Tore me to shreds he did...
  • I remember, when i was a kid and played FF VII (Original) there was an enemy in the northern cavern called "Scissors". They can inflict an instant death attack and in larger groups they are pretty dangerous for unprepared players. My team was death in 1 round and the last save state was far away.
  • I love the insult-to-injury at the end of the Grog Hill battle shown here. "Warning! Your Chemist became a feeble coward and your White Mage is a self-righteous prude. You didn't need healers anyway, right?"
  • @Rakshiir
    My first FF was 8, and on my first playthrough I wasn't really understanding all systems perfectly to be honest. My encounter with the Malboro there was terrifying honestly. I only defeated them when Odin came to help me. If that didn't happen and the bad breath went through, you often had a party with blind and berserk, and you could basically only watch them die to poison and other attacks. It wasn't even super fast, but painful...
  • I was actually grinding in FFT:TWOL and I actually got the 11 monk spawn and found it hilarious. I managed to take down 3 or 4 before things got out of hand 😂
  • First time meeting Malboro was in FF15, scared the living crap out of me, and it had babies!!!!
  • @darrelwilson
    There was a few you missed in the Final Fantasy tactics series. The mass monks on grog Hill.( we’re about 15 monks spawning against your party of five.) and the mass behemoth + dragon spawn level on Barius hill, which was another nightmare. And lastly the red chocobo battle on fineth river, which was ridiculously hard if you weren’t prepared for it. Overall great video and I remember throwing controllers when the malboro wouid plague my whole team 😂
  • @deekayson9637
    The island closest to heaven /hell in FF8 should be on here, besides the lvl 100 monsters with a weirdly high encounter rate the crazy amount of draw points is also worth mentioning. especially shocking if you just landed on one of these islands randomly to save and were attacked instantly while disembarking.
  • Something deeply troubles me about the way this man pronounces “behemoth.”