This building has an Infinite Staircase, but it's not what you think..

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Published 2022-09-16
MC Escher created an infinite staircase roof top, & today I ask the question if it'd be possible to make an IRL building like that? 🤔

Learn how you can make this project yourself & more 🤯:    • How to Model + Code your own illusion...  
BUY HAX! MERCH: hax.land/
Watch my other illusion to 3D model video:    • This Infinite Staircase is real, but ...  

link to 3D Print this model: www.thingiverse.com/thing:5535986

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All Comments (21)
  • @RobLang
    Neat video! I was expecting that each stair was slanted rather than parallel with the ground plane. So although there's a step up, the Y increase of the step is then removed by the slant of the step.
  • @mewwww17
    I'm an architect in training and I can sympathize. Modeling stairs that actually work is tough as-is. Stairs like this, not fun at all lol. I've gotta add that you could totally make these in real life, but probably not legally. That ramp would need to be a lot longer and less steep to meet code requirements. It'd probably need several landings too. So that might break the illusion right there. Could be a fun project though, "ADA Compliant infinite stairs"
  • @iammrbeat
    TANNER DOES NOT RESPECT PHYSICS AND IT'S ABOUT TIME SOMEONE CALLED HIM OUT.
  • @KamaKase
    Aaaaw. I was hoping for some non-euclidean geometry. Ramp is as much cheating as the two ledges.
  • Add a speed ramp to the slope so that Tanner walks it faster. Then the weird stopping effect in that one part would stop.
  • I wonder if there is a way you could get sneaky with the mesh and edit it at runtime based off the camera position and orientation so that no matter where you look, it keeps the illusion 👀
  • @FireyDeath4
    If you want to actually see a functioning structure like this, go to ZenoTheRogue's channel and look at some of their videos on the topic. They used geometry that isn't Euclidean (namely, nil space), which naturally facilitates these sorts of things. It's like drawing a square circle using a sphere, so you might want to specify to a bunch of gods to not do that next time you ask them :P
  • @TheShelfman
    I appreciate Tanner for all the effort he put in to show us this! You also did a pretty good job, I guess. Also, I love how it's done in Inception, but of course movie magic is a whole different story lol
  • @rerere284
    2:08 btw there are now AI that estimate the depth of images (MiDaS, DPT large, ClipDrop relight), you can throw penrose stairs at those and view them in 3d with vertex meadow or depth player, it generally interprets the stairs as either totally flat or the front flat and the back being sloped up/down
  • Hey Jabrils, great concept for the video! I thought you were going to make the top left portion of the picture into "like a portal" and have the area reflected like a mirror so that if you look up or down to the other corner of the map that you would be able to see yourself. It'd be cool if you could figure out how to do something like that and decide how the map will be cut in half for the mirror.
  • @MorRobots
    Not a drawing... lithograph 😆🙂 love yah Jabril
  • I thought you'd make a video where if you turned one way, the stairs went up, but if you turned the other way, the stairs went down, using 3D environment trickery (like with portals or something).
  • I'm here because of Mark Rober. Your video with him on stealing baseball signs was great. Your infinite staircase video looks awesome. I've subscribed now to your channel.
  • @mctuble
    Love the first person cam at the end.
  • The fact you did this better than a professional 3d model is funny af
  • @JansthcirlU
    Does the video randomly cut off at the end for anyone else?