I Made A Game that Cleans the Ocean IRL, & you can play it

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Published 2021-10-31
So @MarkRober & @MrBeast hit me up & told me to make a video that can help save the ocean, but I just make video games, how could I possibly help? & that's when I realized that I could make a game that could save the IRL ocean. 😈

DOWNLOAD IT, PLAY IT, SHARE IT: play.google.com/store/apps/details?id=com.HAX.Team…
Show Préda's Channel some love:    • We HELPED to CLEAN the OCEAN!  

shouts to @MarkRober @MrBeast & #teamtrees2 aka #teamseas

SUPPORT ON PATREON: www.patreon.com/Jabrils

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All Comments (21)
  • @carykh
    I love this idea. Accumulation games are so addicting, and now it's time to put that addiction to good use!
  • @TheYoungSeth
    suggestion: the cost of the upgrades should increase after every purchase
  • @trajectoryunown
    Props on conceiving this ingenious method of indirectly getting big business to fund environmental efforts.
  • Took me about 3 hours to max everything. I put the ad-rate to medium, needed some breaks to rest my fingers in between. ;) Great game, and first time in my life I wasn't irritated by the ads. ;)
  • @unruly.8
    Love the idea! And pretty entertaining for a clicker game from the few minutes I've played so far. Usually, I'll get annoyed by the ad breaks, but knowing its all going to actually clean up trash in the ocean is awesome! These subpar ads can at least be put to good use.
  • @TheBookDoctor
    This is cool! One suggestion, though: I don't want some arbitrary score. I want the score to be a reflection of how much money my ads have earned for #TeamSeas. It's all well and good to know that "playing this game earned some money for TeamSeas" but I have no way of knowing if it's like 10 cents or a hundred dollars. Quantifying that would give people a much greater sense of accomplishment and motivation to play. Taking the idea further, your $earned value could then be linked to other upgrades, such as cooler looking boats or advancing in rank from "deck swab" all the way up to "fleet admiral" or something.
  • @Henrix1998
    In 10 minutes my phone got so hot it wouldn't charge. Looks like the collisions are the biggest problem. I think you should simplify the colliders (static cube or sphere) or disable collisions between the trash completely. When not clicking GPU quickly gets up to 100% as well so there's that too
  • @lightd2471
    Shout out to the chads that are grinding this game in NNN
  • @LIONGOD
    I've got to the full auto stage, this game is great. I'm definitely sharing it
  • @chliffe4178
    tried the game out, seems like it'd be pretty fun if it can get to a point where it runs smooth
  • @kickass1437
    Aesthetics and synchronization! The one thing this game felt it was missing, when you upgrade your ship, you should see small but noticeable changes to the design of your ship.
  • @tylerdokson6194
    You already know i’m gonna be grinding this game in class tomorrow
  • @Ishpeck
    @9:09 "All you disgusting iPhone users..." HAHAHA! I love it.
  • @vivianyh
    Glad to be in the female 25-34 range of your audience ;)
  • @BargB
    8:10 I really tought the ultimate for a clicking game was absorbing the whole reality and restart from the beginning, but automation is great tho lol
  • @AeolusPlayz
    Been followoing for a long time, and its really cool to see you helping those titan content creators. Good job, we're all proud haha
  • @DukeBG
    TeamSeas goal is to remove 30M pounds of trash from the ocean by the end of the year. By estimations, about 50-60M pounds of trash are added to the ocean... per day.
  • @GamesBySaul
    Fantastic way to raise money for a great cause! Great work to the both of you!