Updating My Scratch Geometry Dash Game

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Published 2024-07-27
In this video, I create the greatest recreation of Robtop's Geometry Dash ever seen on Scratch.
Play the game here:
scratch.mit.edu/projects/1050118122/

Using programming, vector art design, and ingenious coding techniques, I update my games Egg Dash and Spooky Dash to be greater than ever before. Also, GD Colon makes an appearance to help me get revenge on a website that plagiarised two of my Scratch games.

Music credits:
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Music from Free To Use
Source: freetouse.com/music
Been Waiting by tubebackr & Tetuano
Rise of Digital Minds by Tetuano
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Fernweh by Myuu | soundcloud.com/myuu
Promoted by Music Fellows |    / @musicfellowsnocopyrightmusic  
Video Link:    • MOONLIGHT 🎹 Dark Piano Music for Vide...  
Creative Commons Attribution 3.0 Unported License
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Music: Crimson Fly - Huma-Huma    • Crimson Fly – Huma-Huma (No Copyright...  
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"Roa - Lights" is under a Free To Use YouTube license
youtube.com/c/RoaMusic
Music powered by BreakingCopyright:    • 🤗 Happy Music [Copyright Free Music] ...  
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Music by Audionautix.com
   • Hard Rock Instrumental ROYALTY FREE M...  
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This video is about the popular video game Geometry Dash, and also relates to Geometry Dash Subzero, Geometry Dash Meltdown, and Geometry Dash World. This video is about the coding website Scratch, and so is similar to videos by Jackson Academy, Griffpatch, Polymars, and ggenije.
Scratch can take time to master, but it's perfect for people who are asking the question "How to learn how to program?" or "How to make video games

All Comments (21)
  • @GDColon
    Once again, I have no words to describe how impressed I am. You could have stopped at egg dash but you're so dedicated to pushing scratch's limits and I respect the heck out of it
  • @Vxlgon
    Its time to create a pig dash demon list and make top 1 levels for it
  • @Starock10
    Your new Geometry Dash Game is the best geometry dash ever!!!!!!!
  • @44Hd22
    1:50 you wanna check half before and half after to prevent other problems. There’s a video called „Dear Developers please stop messing this up“ (title from memory) by someone I don’t remember but good video so far.
  • @Khanh1200
    Wow you're back chipmonk, I was waiting for months! The real reason you made pigs is because he's Technoblade. Techno always wears a king crown.
  • @-Techtip-
    we need a grape icon, like, literally just a grape.
  • as a person in the spooky dash community, im glad that you updated it. late comment also, i found out the numbers at the end of the code are mob data fun fact: i made "deltatime" in my old project (modded spooky dash) and it worked, but you had to insert the current FPS manually SELECT YOUR XAS🗣 the only thing i found different myself was the new menu and gravity portals new physics... well if you manipulate your fps you can do any arbitrary jump using turbowarp's fps feature 3:26 🗣🗣
  • @oopsiedGD
    hello chimp0nk, i am top 2 spooky dash player and top 1 creator, thank you SO SO SO MUCH BRO.
  • @Peneren
    I played Spooky Dash a lot and beat some pretty difficult levels, me and a couple other frequent players really appreciate this new game! Just one thing: you forgot to put a killzone at the top of the level, so if you fall upwards while in reversed gravity you just keep falling up...
  • @username-Reem
    No one gonna talk about the fact that chimpm0nks character is squirrel and colons is a fox?
  • @CoolGuy78250
    You and GD Colon should make a project with special secrets that will be purposely difficult for the GD scam websites to copy, with references etc
  • @RealWubboy
    missed opportunity for "choose your oinker"
  • @coolathagoras
    really awesome game!! absolutely love the level editor, i almost find it more enjoyable to use than the actual geometry dash level editor in some aspects!! but i think the game could greatly benefit from the addition of start positions. i'm working on a pretty long level, i'm aiming for it to be as long as pigstep. the current system for starting at a certain position isn't ideal for longer levels (such as the one i am making.) i think adding start positions would greatly benefit the level editor experience, and especially make the production of longer levels easier. if coding that in would be too hard, i totally understand. also, do you ever check the scratch forums? just curious btw