CGI Dreamworks Animation Studio Pipeline | CGMeetup

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Published 2016-01-04
Dreamworks Animation Studio Pipeline Script to Screen. Featured on www.cgmeetup.net/home/dreamworks-animation-pipeline-script-to-screen/

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CGI Dreamworks Animation Studio Pipeline | CGMeetup
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All Comments (21)
  • @Space-_-Bender
    This is the first time I've seen a company explain to its audience about material settings.
  • @ash64181
    wow they put in so much work only for people to watch it for about 2 hours, criticise it then forget all about it. All those people who worked so hard don't even get their name out... and yet they still want to create more and more, I've always loved animation, learning about, trying my best to improve my art work but I must say, all these people are just so amazing, I hope they've realised what an inspiration they are and how amazing their work is, whole world's are created because of them!
  • This is actually a really creative way to explain the pipeline and somewhat educate people, compliments to the screenwriters for such a creative idea
  • @mikieliza
    I've heard so many people say stuff like "CG Animation killed 2D animation because it's cheaper to make" or "It's just computer generated so it's not as artistic as hand-drawn animation". Absolutely not true! The animators spend so much time to make sure that every frame looks beautiful and amazing, and it's one several-year giant group project to do it. There is no "Animate Button", and "computer generated" doesn't mean there's any less work. Every frame is designed, controlled, inspected, touched up, and scrutinized (and it's not an exaggeration-- literally every single frame is looked at closely. Those "everything wrong with ____" videos really annoy me because of that lol) How to Train Your Dragon took 165 million to make, Tangled took 260 million.... it takes a lot of time and labor to make these fantastic films. 2D Animation is of course also beautiful, but I don't believe CG is any less artistic than those beautiful classics. We've reached a time when CG film is just as versatile and flexible as 2D with the help of creative, problem-solving minds (i.e. The Peanuts Movie, Zootopia, Paperman, etc.) Those are my 2 cents. Oh, also they didn't include rendering for some reason, rendering is the final step in which the computer has to calculate the light reflections and refractions in every frame so it doesn't look wireframe/grayscale/flat colored like it does in the software. Each frame can take anywhere from several hours to days to render, which is a lot considering each 1 second of screentime has at least 24 frames in it. For Pixar to render Monsters University, it took them over 100 million CPU hours. Most studios buy a large collection of computers, or a "render farm", to make the process go much faster.
  • @SyVanG24
    this video is perfect to explain to people what we artists do!
  • An animation talking to animators, talking about animating... LOVE IT. This is good content for anyone wanting to get into the process of film making :-)
  • @Idk56793
    I know this has been done a million times but I need one for myself to look at 1. Story 2. Art 3.Modeling 4.Rigging 5.Surfaces 6.Rough layout 7. Final layout 8.Animation 9.Crowds 10.Character FX 11.FX 12.Matte painting 13. Lighting 14. Image finaling 15.Sound design Custom (Foley Rendering Ect.) P.S don't forget the voicing
  • @Ha0507
    I don't care what anyone says. This is in my opinion the best behind the scenes tutorial of all time.
  • they forgot one of the biggest and most time consuming things: rendering!
  • @a_bear
    I'm thankful I have eyes and I can see
  • @jkrwhy
    I'm so happy this was created. This really increases my insight of what steps and people it takes to create a CG animated film. Thank you DreamWorks!
  • @iBgamin
    Such a great way to introduce kids to what goes into a movie! I'm showing my kids tomorrow!
  • @pierreducos4387
    I just have to say - I'm so glad that Dreamworks made this - EVEN if just for the few who would need it. (And of course, for the ones who would find joy in gawking at it :)
  • @minjison7810
    This is amaaaazing!!! Never have I EVER seen a company explain its work pipeline in such an entertaining way LOVED IT❤
  • I LOVE this. I don’t think I’ve seen a more easy to understand, yet thorough breakdown of a major studio’s pipeline (or any studio for that matter), especially at this quality. This covers the basics so well. Thanks for posting!
  • @serraxer
    Thank you Dreamworks, so much hard work putted in one movie.