Void Pillars

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Published 2023-07-19
My first game ability/attack/thing made using Unity VFX. Everything that you see was made by me. The 3D models for the pillars and rocks are made in Blender, the void material is made in Unity Shader Graph and the entire effect is made in Unity VFX Graph. (The explosion is an animation.) I apologize for the bad video quality and I would love any advice on how to better record and upload my VFX.


Email: [email protected]

All Comments (8)
  • @Charmlie.R
    This looks like it would fit right into risk of rain 2
  • @itoaster__
    All your VFX gives me Destiny and Risk of Rain 2 vibes
  • I'm surprised this is the first time I'm seeing something like this. I've always wanted to get into Blender, and this seems like a fun and creative way to do that. I know this was done in unity and not blender, but you might have just created a new hobby for me. Thank you