Tutorial: How to use NEW Hair System in Blender 4.0
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Published 2023-05-19
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All Comments (21)
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Just discovered this! For anyone not seeing changes made to hair settings in the viewport: To fix just go to Render Settings - Curves - drop down Viewport Display and switch it to Strip.
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“I like your cut g”
“Thx I got it from blender” -
For anyone not seeing the hair colour in the viewport: Select the curve (hair), open the modifier properties, then under 'Generate hair curves' > set the hair material to your hair material. You should see your selected colour appear in the viewport.
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For those who get blender crashing on Macos M1/M2 when you try the render view, you will need to disable the MetalRT Experimental checkbox in the system preferences.
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I really appreciate the slower tutorial. Very cool video, thank you so much!
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Hair tools? I must learn more! I really like the hair sim in Blender.
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Love this format tutorials❤
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This was informative, id really love to see a fully tutorial on actually making a more complex character or animal. ive been playing around with the hair system since its came out and still having trouble getting ideal results on a larger scale
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following along with my 1:1 headscan was a hoot!
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Bro your amazing you definitely are my Idol
I got inspired by your videoes -
All these preset hair settings with detailed customisation is a very big thing. We get to the end result with very little work now.
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Love this format btw
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Yeah!
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13:45 ...og Steve unleashed from inside..lol
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Oh my God, I first started learning blender 5 years ago, and I've been following you specifically
And now I'm a good 3D designer
Thank you, I am Omar from Lebanon, I follow and love you -
aww, he made a lil soot sprite 😌
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Really cool video. Would it be best to use curves or potentially even grease pencil for the arms and legs. Would you recommend using the hair system for a teddy bear?
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HI, great tutorial thanks for shared!.
Bro, you know how can i do to use a texture map or weight paint for intesity radius control of hair curve? -
I always watch these thinking: One day… …one day I will learn Blender😅
Its been 4 years now, since i‘ve downloaded it, and i‘m still only a quarter done with my Donut.
Well, next thing i‘m gonna do now is probably add hair to it💁🏼♂️ -
Great breakdown of the hair system. One note of technical terminology: moving a camera is not "zooming". Zooming is changing the length of the lens, so you zoomed in by increasing the focal length and then moved the camera back by hitting G. If you animated the camer moving back that would be trucking or dollying, or if you gave it some noise alá Ian Hubert you'd be walking it back; but be that as it may, "zooming" refers to changing the focal length of the lens, not the position of the camera.