Add a LOT of Photorealism to Your Renders with SURFACE IMPERFECTIONS!
52,222
Published 2020-08-28
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How to make your materials much more photorealistic with surface imperfection maps. No object, in reality, is perfectly clean! If you make it this way it will look more or less fake.
⏱️ Timestamps
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All Comments (21)
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nice .I try to see your teachings every day
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really enjoyed the video...very informative.thanks
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I just love the way you explain things. 😍😍
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So clear explanation 🤗Thank you so much
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This is amazing.Thank you and I am forever grateful for subscribing to you guys. ♥
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This was a great help for me. Thanks for this video!
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Can you do a short video on how you did the base copper material before adding the roughness maps?
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Demonstrated in the simplest and easiest way! Thanks
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awesome tutorial!
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Far more Interesting..... Thank you so much
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I recently found your videos thank you it helped me so much.
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You explain very good... Thank you.
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Really nice tutorial, thank you! I have a question, how can i add one more map to the mix? 3 or more
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Thank you very very very very much
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Thanks for your tutorial
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very nice video thank you so much
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Hi guys. awesome video like always. I am assuming the copper legs material is connected to a layered material. could you please make a video on the corona layered material. thank you
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You explain very nice way ...u my new techer
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very nice
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u are best!