Vault 34: Crammed Into a Can with Guns: What's the Worst That Could Happen? - Fallout New Vegas Lore

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Published 2017-06-22
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All Comments (21)
  • @hainsay
    There actually wasn't any evidence that the overseer was trying to actively kill the population, or get them to kill each other in riots. "*I want them* to fight like dogs" could just as easily be "*They just* fight like dogs". Closing the door to the vault doesn't make sense in either instance, but closing the door could make sense if the overseer believed that the wasteland was still too dangerous and he was trying to protect the dwellers. The overseer's log only ever talks about limiting growth, not reducing population. Meanwhile, faction 2 is screaming about muh second ammendment.
  • @Ludovicus1769
    Overseer: You’re too violent, you can’t have guns. Vault Dwellers: *Libertarian mode activated*
  • @OSIRIS30
    Overseer: "I'm taking all of your guns." Vault Residents: "KAWABUNGA IT IS!"
  • @SilencerGDA
    Remember that all Overseers got their secret orders what to do. Probably his order was not to let anyone out - riot or not. Which sort of doesn't make sense, because why would he put himself in the risk of death.
  • If you bring Lily the super mutant to vault 34, she will make comments about the vault, how it is similar to the vault she lived in for most of her life. She will reminisce about memories she has from her vault, like when her husband proposed to her in the atrium. I thought this was a neat bit of Lily's story. Oxhorn, will there be a character profile on Lily?
  • @brent7368
    I had no idea the survivors actually went somewhere - I assumed they were dead already.
  • @AHoardyBoi
    What I don’t get is why you can’t tell the vault 34 survivors about the Boomers and vice versa.
  • @Alex_FRD
    "Big dose of radiation" *1 rad/sec *
  • @RiveryJerald
    16:11 Ox: This terminal requires a 100 lockpicking skill. Yeah i wanna see how you're gonna shove a bobby pin and a screw driver into that machine to lockpick it
  • I was thinking these surviving vault dwellers would be ghouls by the time you released them
  • @LoganMPierce
    This is my favorite vault as far as a vault being a dungeon. Not my favorite story vault but after I got out of vault 34 I felt like I’d been through a radioactive labyrinth.
  • I love the part where he shoots a ghoul in a room, and says he died of radiation,real slick.
  • @cam_nc3312
    one goul walks out of vault Me: Nah bro I'm good, imma head out. starts sprinting
  • @engilaru
    I saved the farm, mainly because there was no way for my character to know that there were survivors still alive.
  • I didn't understand the dilemma when I found this place.... the reactor is still active when you would release the trapped techs, and so I didn't understand why I was forced into a decision when the system (and therefore power to keep it running) would still have been active and I could have released them and THEN shut the vents? They FORCED us into making a "moral dilemma" decision that really wasn't there... except that because of how the gameplay was set up you had to choose... when if it was a real-world situation you could have done BOTH. Really, it irked he hell out of me! Even once we find the surviving tech after we could have gone back and did the vents with his help. This was a totally unnecessary forced hardship!
  • Going into an area where you know many enemies are You get a Grenade! YOU get a Grenade! EVERYONE GETS A GRENADE!
  • @firewing0223
    Just an FYI, Oxhorn, the main theme of that Vault is that no matter what, enemies will just randomly spawn behind you. I turn a corner and there was a group waiting for me after clearing it out.
  • @ThatLaloBoy
    *Seeing the story unfold* *Learns that someone set a bomb inside the underground vault* Me: "What a bunch of dumbasses." Video: 31:59 "Idiots!" Me: "That works too."