ROS Carrier Deck V2

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Published 2024-05-11
Over 34,600 hours - in Arma 3 and still going strong. I've been gaming and creating content for games since 1987. I'm a computer engineer with a creative background. I still play lots of fps games - but as you can see I'm an Arma-holic - so to speak. (no reference to the ex-community site by the same name). I write custom SQF scripts for the Arma community and for the Arma Steam Workshop. So if you need help with a project or mission you're working on - just shout.

The ROS Carrier Deck system has taken over 3 months of work and testing. It is designed to be included 'as is' in your own missions - to add additional depth, immersion and enjoyment. Contact me 'RickOShay' on Steam for integration assistance should you need it.

This video was created using content of Bohemia Interactive a.s. Copyright © 2017 Bohemia Interactive a.s. All rights reserved. See www.bistudio.com for more information.

RickOShay on the Steam Workshop
steamcommunity.com/id/RickOShay/myworkshopfiles/?a…

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All Comments (10)
  • @RickOShay
    This a major upgrade - with a lot of improvements and new features. It's a hugely complex script given the engine limitations on the carrier object size. If anyone knows of a better blast effect animation let me know. See @6:07 time mark for Jet blast effect. Quite funny being blown off the deck. I'll post to the Steam Workshop in the next day or so.
  • This deck was very realistic, congratulations on the beautiful work, is it already available to use?
  • @Viper1Zero
    WHY ARE YOU RELEASING GOD TIER UPDATES WHILE IM GONE?! :( :(
  • @blebeebum7996
    How to initiate the take off of AI, is it possible to do it fast like you showed in the video? Or is it i just have to wait?