🔮SOLVED Shader is not supported on this GPU - Unity for Windows
1,092
Published 2024-02-05
Another solution is to delete or comment out this line
#pragma exclude_renderers d3d11
It happens when Precompiled Shaders not supported on GPU.
This issue may resurface if the user has a slightly different version of Unity than the edition used to create the original files.
The "problem" is that what you likely have is not the source shader file, you likely have an "intermediate semi-compiled" version for only a specific hardware/platform target.
You need to find a source version of that shader, wherever you got it. If you "ripped" it from some existing app/game, then you won't be able to use it properly on a platform other than the one the game was compiled for.
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⏱️ Timestamps:
00:00 - hook
00:23 - The Problems
00:51 - Graphics APIs for Windows - add OPENGLES3
02:19 - Still having issues - Video Card Drivers
02:58 - Support us on Patreon, Like & Subscribe
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All Comments (3)
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Thanks Had this issue and htis solved it. FYI Opengl es3 may cause your editor to crash on exit.