Metal Gear: Snake's Revenge - Just Bad Games

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Published 2023-06-16

All Comments (21)
  • @rerez
    :_RerezNormalFace: ...I felt a great disturbance on the YouTubes, as if millions of voices suddenly cried out in terror...
  • @MovieMan1710
    The fact that Kojima stayed at Konami as long as he did is a fucking miracle
  • @StormsparkPegasus
    The train story...the employee that approached Kojima didn't just tell him about Snake's Revenge. He told him that he didn't feel it would be a proper sequel, and said he wanted Kojima to develop a proper sequel.
  • @jordanloux3883
    Okay, I love the villain names. They feel like what would happen if Metal Gear existed in the Austin Powers universe
  • @geardog24
    "Some stupids are best left unstupided." Konami's motto at it's finest
  • @dasaiyantv8483
    It's honestly amazing how the original Metal Gear has THREE different sequel games (Metal Gear 2: Solid Snake, Metal Gear: Snake's Revenge, and Metal Gear: Ghost Babel) and all three aren't canon to one another.
  • @MariktheGunslinger
    A final boss in a Metal Gear game that suddenly becomes insanely tall and buff with seemingly no weaknesses? That's batsh*t insane!
  • @galaxycamerata
    Fun fact; Kojima actually appreciated Snake's Revenge, albeit under the pretense of it being as kusoge (A game that is crappy, but to a hilarious extent rather than just frustrating) He thought that for all its warts it was still pretty faithful, and it actually showcased at Penny Arcade Expo for the franchise's 25th anniversary, an honor MG2 didn't have despite having a full English translation available through MGS3: Subsistence at that point, and MG2 explicitly mentions that it was rumored that Big Boss had been converted into a cyborg in reference to Snake's Revenge. It could even be argued that Venom Snake is an attempt to make a "canon" version of this game, since not only is Venom the reason Big Boss was rumored to be a cyborg, but his cybernetic arm is the same pronounced red as the "Powered Armor" of this game, and the entirety of MGSV is literally about Snake getting Revenge.
  • @johnalogue9832
    I feel like there was a lost bullet point in the conclusion: Not only did the two sequels release within the same year, the better one was pitched during the development of the other! This game didn't just lose the race, it had a headstart.
  • @Last_Person
    Whenever I see a new episode of just bad games I know I’m in for the worst time in the best way
  • @AgentMonochrome
    John's train dialogue carries the same energy as "There is no war in Ba Sing Se."
  • @AluminumFusion22
    It's really funny how Snake's Revenge has names like Highrolla Cockamamie and Kojima would go on to have characters named Die-Hardman, Heartman, and Deadman in Death Stranding. I really enjoy the game but those names are weird.
  • @civx343
    I like how in the codex conversation he goes AHHHHHHHHHHHH but then he has the decency to say “OVER” to end the call.
  • @ThreePointOneFou
    June 17: Rerez devotes 50 minutes to explaining how bad Snake's Revenge is. June 21: Nintendo announces that Snake's Revenge is coming to the Switch. Life is funny sometimes...
  • "Vermon CaTaffy" and "Higharolla Kockamamie" really aren't that weird when you remember that the actual canon Metal Gear games have characters with names like "Hot Coldman".
  • @UtushoReiuji
    My great trick to figuring out the two NES Metal Gear games was when I accidentally tilted the cartridge in my top-loader as a kid, it make the game's graphics super blocky but basically revealed where the enemies look, all the traps, and the doors would look slightly differently to indicate what card to use. Probably the most odd way I made the games enjoyable for myself as a kid.
  • Fun fact: If you call the codec buddy who gives you boss info while fighting Big Boss in Metal Gear 2, he goes on this wild tangent about a rumor where Big Boss (after being severely wounded in the events of MG1) supposedly became a test subject for a "Snatcher" experiment (a reference to Kojima's sci-fi adventure game of the same name); which has turned him into a cyborg. I mention this because it amuses me that both Snake's Revenge and MG2 make the same strangely specific stupid plot twist.
  • @tonybippitykaye
    I feel games like Metal Gear and Snakes Revenge emphasize the importance of a key ring, or at least more descriptive keys, in modern games. Imagine going through fallout or elder scrolls and you have to shuffle through the pile of keys you collect throughout the game just to open a single door you can’t lock pick.
  • @Geno746
    I wasn't sold on a heavy duty tank but once I learned it can attack from all angles my dream of attacking at an obtuse angle can finally be fulfilled.
  • @Dynaman21
    I do give this game some credit. It inspired Kojima to make a proper Metal Gear 2, starring Mel Gibson on the MSX and that one art piece everywhere else. And that’s why we have Metal Gear as we know it. For better or worse.