The Last of Us Part 1 - Aggressive Gameplay: Grounded | PS5

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Published 2022-09-09
All encounters are on custom difficulty (everything on grounded+ except resources). Starting with an abundance of ammo and crafting materials, as well as upgraded weapons, allows for aggressive gameplay. Custom difficulty also allows certain HUD elements to be seen on grounded.

Encounters
- School Corridors 0:00
- Docks 0:58
- Tilted Building 1:43
- Warehouses 2:12
- School Exterior 2:48
- Underpass 3:15
- Dorms 4:04
- Labs 5:12
- Library 6:32
- Marauder Camp 6:53
- Tunnel 7:34
- Ranch House 10:17
- Hospital Lower Floor 10:49
- Financial Plaza 13:06

Inspired by the GOAT, Time Fool:    / @timefool1327  

Follow me on twitter: twitter.com/SmvR_4

Dualsense Controller
Look: 10
Aim: 4
Aiming Acceleration Scale: 1
Aiming Power Scale: 1
Aim Assist: 0
Combat Accessibility: Off

All Comments (21)
  • @ladyashen844
    This is how Joel would fight if he wasn't controlled by the player.
  • I love how he relies so much on his bottles/bricks, and other equipment rather using his guns all the time. He has very strategic gameplay, and while playing on the remake just makes it even better
  • @ThyBackUp
    The hostage at 2:29 begging for his life as Joel pulls the trigger.. cold and brutal.
  • @hangry3102
    The combat in this game was always satisfying, glad to see it get some attention that it deserves
  • @resaurus5446
    Smvr’s the type to punch a clicker with his bare hands and still win the fight
  • @AlexJR122
    The bloater tossing Ellie around was hilarious 😂
  • @MrPrice1981
    Aggressive is an understatement, this guy was on the hunt! It felt like they were hiding from him ... 🤣🤣🤣. You made some of the most challenging encounters look easy, 👍🏾👍🏾👍🏾
  • @bonappetit173
    I know Joel and Ellie aren’t related by blood but by the end of part 2 you can see just how much Joel influenced her in who she is as an adult (I say this with all the love in my heart for their dynamic).
  • @SlappyBaIIs
    I watched this and then tried to play this way and instantly died multiple times, like not even close. I don’t know how the hell you do this or how long it must take you learn every enemies movement pattern but kudos man, it’s masterful.
  • @RamChop451
    I remember playing through part 2 thinking "man I wish these Gore effects were in part 1" Here we are and it's beautiful
  • Even in a zombie apocalypse you still style on the enemies. Good video and can't wait for GOW: Ragnarok
  • @rejexpace4768
    My first playthrough back I was pretty satisfied that I got some good looking gameplay on grounded - but looking at your near-perfect choreography and mechanics in these scenes, I'm in awe. Bravo, you always amaze.
  • @-JaggedGrace-
    At the end “Be cool, man” “Oh, I’m the coolest” - blows head off
  • @DDOwens
    This man puts the definition of “kill or be killed” in perfect use.
  • Dude, this is Flawless. "Probably the best gameplay on this platform" - Carlsberg(if it was a game changer).