I Rank EVERY ARMOR ENCHANTMENT in Minecraft Dungeons

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Published 2023-02-05
Since you guys loved the first one. I made another tier list were I rank every single armor enchantment you can use in Minecraft Dungeons! How did I do? Let me know what you think! Subscribe to stay up to date on all my vids! :D

#Mattitude #MinecraftDungeons

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All Comments (21)
  • Reduce Cooldown not being S tier is criminal, it so OP if you double or multi stack the enchantment
  • I think final shout should be in the S category because it can very be useful such as when you have a totem of regeneration or soul healer or any other good artifact. It saved me from death a hundred times.
  • Potion barrier combined with refreshment is extremelly good! I think it is much better than protection. Protection only gives you a max of -15% damage reduction which is horrible. In my opinion Protection is in the c or d category but is somewhat useful.
  • @littlefireBR0
    Death Barter is top tier, it can save you from DEATH with only 50 EMERALDS on tier 3
  • @simon0yeung
    I have a unique armor that’s inherently -50% countdown, and comes with lvl3 countdown enchant = 78% total. It also has +90% lightning dmg (lvl3). Literally made it a nuker gear as I popped in 2 lightning potions that recycle 3secs each.
  • Beast burst should be at least C tier, I've created a guardian vex build that takes advantage of potion cooldown on both weapons and then there are 3 vexing chants so that when you use a health potion there are 9 explosions at once and if you summon them all to your location before using the health potion then it allows to absolutely nuke mobs and bosses.
  • @blue_tempest
    Protection isnt worth of S tier, you can get armour with built in 35% damage reduction for free
  • @s0m3h4x0r
    Food reserves is good for game where you are slightly underpowered with heavy combat, plus it gives your teammates an additional way to heal themselves if you're all low but you're the only one able to heal at the moment aka it is a nice feature for support builds with friends
  • @lunar3406
    Final shout is really good if you have a totem of regen
  • @Teryte
    Gravity pulse is harmful to the player because it makes you get overwhelemed easily, should be f tier
  • @Blitz_Cr3
    Shadow surge is s tier when combined with shadow. Shifters and some high damage output weapon like anchor
  • @NbKXStorm
    Cooldown is mandatory, you need that 100% mushroom up time always, always, it's not negotiable, esp w/heavy weapons like starless night. It's S for sure. Protection doesn't stack very well w/% reduction that's already there. So this is a terrible selection. You're much better off w/ironhide amulet instead of this. I would say it's D@best. Potion barrier is also pretty much an always have esp w/refreshment. Luck too. That emeralds things seems pretty crap. You're always going to have near millions of emeralds anyway, you don't need enchantments for them. That thing is F. Rest I concur mostly with.
  • @lordforce5546
    Where to begin? I agreed with your melee list more than with this list The obvious one first. Cooldown. Cooldown reduction allows you to use your artifacts reliably more often, and since artifacts are always half of your build, you'll have a hard time to find a single enchantment that does more to help you in every situation of the game. Here are a few examples Melee build: You get permanent mushroom and ironhide amulet thanks to 1 cooldown enchantment Ranged build: You'll get your quivers back way more frequently helping you save on arrows and do more damage Pet build: Your pets can die, and you are vulnerable when they are dead, getting them back sooner will help you a lot Speedrunning build: Being able to use your artifacts will make you move faster Support build: You need your artifacts up as often as possible to be able to help your friends Soul build: Even soul builds want a mushroom to help with soulgathering, so a cooldown reduction enchantment helps even there Conclusion. You'll never be able to find a build that wouldn't benefit from a cooldown reduction enchantment. SS tier Recycler. Tower has been changed multiple times since the release of it to give us more and more arrows. First was the addition of supply chests, and most recently there was an update that made so we get more arrows each time we enter a new floor. So recycler isn't even useful there. F tier Protection... Oh boy... Damage reduction effects stack weirdly in minecraft dungeons. Only if you have NO other damage reduction effects does protection give the full 15% damage reduction. If you have the normal 35% damage reduction from armor and iron hide amulet you'll get less than a 5% addition to your damage reduction from protection. And if you play with Guarding strike or Weakening (both rank A in your melee list) you'll get about a 2% bonus to your damage reduction from protection. D tier at highest Most other ones are close enough where I can see how your personal experience could have put them there (besides Thrive under pressure, which was obviously put into F because of some joke I didn't understand)
  • @pxmavr
    can you make an armor or weapon list?
  • @FPO3000
    i rember getting a set where dashing was my best weapon