How to properly create FOG in Blender 3D

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Published 2022-11-29

All Comments (21)
  • @varuna3340
    I used to use scatter volume but this is better and gives you more control over the fog
  • yo when i add principle volume for fog, it looks good on viewport but when i render it, it is way too foggy. is there any fix for this?
  • @stuCameraman1
    Great vid... So Bladerunner (1982) ridley Scott used smoke for almost every shot. Hollywood producers were like "what is this brit artist doing.... We can't see into background' it's known he argued all through the BR shoot. As a blender newbee you've helped me alot.... That's the thing missing from my scenes🙏🔥🎥
  • Bro, your scenes really inspire me to always mess around with blender. just wanted to thank you for sharing your viewpoint and being yourself. Truly appreciate you man.❤‍🔥
  • @junglesona5151
    Thanks man. This really helped a lot. I appreciate it.
  • @Alphain
    Great video mate! Hoping to get your nft course soon :)
  • @titlepage163
    If anyone cant find the node menu for the fog object, it is under the "shading" tab on the top of the screen.
  • @ALBOB
    What kind of grain are you using on your video when its you talking? Looks proper. Any download links available?