How to build a Village : Stonemason : Let's Play Minecraft 1.16 Survival - Episode 41

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Published 2021-05-02

All Comments (21)
  • @Antlerboy
    Armorer, Toolsmith or Weaponsmith for the next one?
  • @WorldClassPanda
    for the path between the village and ventya, what could be cool would be a inn or a teashop where weary travelers can stop and rest
  • @RextroMusic
    14:39 "I decided to make a child's room, thats why we have the creeper painting" Imagine that kid just wakes up in the middle of the night and get a heart attack by seeing that painting..
  • @TheWeeky
    i am not sure about all the lore that goes around the region in your world, but perhaps a burned down windmill with an almost totally destroyed, also burned down wheat field could look along the path ? As if a war has torn the place down or maybe a bandit raid of some sorts.
  • @asc3nded397
    Somewhere along the path you could have a traveling circus. Story-wise they could be stopping for a couple days near the village on the trip to join the carnival at spawn.
  • @Golden_42
    Definitely the most unique house on the village and one of my favorites! I love the break away from the use of wood and coming back to some more stone/brick pallates.
  • @fjododo1629
    this is defenitly my favorite build so far like the different block pallets.
  • Literally subscribed not even a few hours ago and I'm immediately blessed with an upload. Been binging this series, absolutely love it! So much inspiration, you have a fabulous imagination.
  • @WorldClassPanda
    the quarry is very cool! a nice addition that could work is some way for stone to get up from the quarry such as a lift or some carts full of stone to be wheeled up to the work area!
  • @Kleph.
    Maybe you can modify the desert temple to be some sort of center for mining, and then decorate the ravine with mining-related structures, including a bridge to continue the path between the village and Ventya.
  • For the road, add in a huge custom forest, the kind you'd see in medieval movies and whatnot. As well as maybe as you leave the town, there's some sort of traders settled down on the plains before entering the forest? Also, after the bridge from Ventia to the desert, include a big gate (or rather, one that would fit with the dimensions of the bridge) and include some sort of outpost for guards there
  • @AffablyAndrew
    Not sure if youre taking suggestions anymore (im a bit behind) but a guard outpost would be good. If it is all the same kingdom then guards patrolling the path with and keeping the merchants safe from bandits would make sense and having a post where they can rest and change out patrols
  • @Ruubzy
    Maybe a traveling circus heading towards the spawn area of Ventya could be cool point of interest on the road!
  • @vorn6300
    How about putting a giant ancient tree in the path and a bandit camp beside it ? Like some bandits to steal goods/gold from the merchants ? And a broken down carriage/wagon beside the ancient tree... love the videos btw!
  • @bouchy7600
    very cool stone mason house - great idea with the quarry + bridge! for along path - you could do some fog effect for the the ravine; and in desert, could do a colourful hot spring like in Yellowstone park
  • @mckrey
    For the pathway what about a hidden underground adventure’s guild? Sort of thinking like Skyrim.
  • @kimaras7428
    Most underrated minecraft youtuber, love survival videos
  • @joeshh4327
    Toolsmith! Also maybe add some iron golems to protect the village.