BEST COUNTER to a Tarantula Unit Opener (High MMR) - Mechabellum Guide
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Published 2024-07-29
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All Comments (13)
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Glad I shot this! Also lord praise the jump-into-the-replay feature! Share your own craziest games in the Discord and we might check it out! MECHA DISCORD - discord.gg/5UFmpdckzm SUB HERE for more - youtube.com/c/CobGames?sub_confirmation=1
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Really appreciate that you've been using the new replay feature to replay the last round and experiment. Always nice to see how different scenarios would play out.
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By far the most common answer I've been seeing around 1900 is war factory.
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In my experience if the tarantulas are on the ground a phone book is a pretty good counter to them. I mean I don't actually have any experience with tarantulas but it works for other big spiders!
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6:45 the warp in time delays it so the arc target locks the tarantula
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Ap rounds do really well vs giants for the tarantula and mustangs where needed a long time ago
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I have not had much experience with the Tarantula's yet, but they feel like they have a place somewhere. Just have not found it yet.
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By round 8 I started to wonder why red did not do any flanking. This would mess up with blue a lot. Either delaying some tarantulas or killing building in time.
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Ap bullets and mechanical range sledgehammer can counter tarantulas pretty good too
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people who build their line that far up front always hard lose against me, not sure why people do that
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First!* *(not counting Cob)
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So Tarantulas kill your own chaff but you are supposed to invest in Chaff a nonzero sum. This feels like bad game design to misdirect new players.