Can I Beat The NEW Doors Update Before Time Runs Out? | Roblox Doors (The HUNT)

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Publicado 2024-03-28
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Roblox Doors just released a brand NEW update! With an entire new floor and new entities for us to go up against! They've even added this new timed mechanic, where we need to beat the floor before time runs out! Do you guys think I can reach the end and find whatever secrets await? Let's find out together!

Check Out Doors Here! ► www.roblox.com/games/6516141723/DOORS
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0:00 - The Doory Banter
10:19 - we need door-a the exploor-a
50:04 - The Doory Wrap Up

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Todos los comentarios (21)
  • @SkullThunks005
    Internet: "Sometimes... I can still hear his voice 😢" MatPat: "AAAÆÃƏĚÜĢĤ LEEAVE ME ALOOOOONE"
  • @notdemomantf2294
    as someone who has beaten this map, seeing Mat go in with a group of strangers who are obviously familiar with it and get ditched is kinda funny
  • @HungryWarden
    Things in this episode: - MatPat becomes mortal enemies with the Lookman - MatPat keeps dodging Haste at the last second - MatPat doesn’t know not all extra doors are Vacuum - MatPat assumes Blitz and its red form are separate entities.
  • @DiabloGraves
    0:02 Sometimes, when you ask the right question, you get an immediate answer.
  • @dhampirworld48
    The only reason Matpat thought there was 2 different entities passing him by the locker is because like Rush,Blitz rushes,and like Ambush,Blitz rebounds,so green is when Blitz rushes and then turns pink when rebounding.
  • @drackflame951
    "Leave me alone~" matpat definitely sounds like he would voice act a damsel in distress.
  • Honestly I'm so glad you are still around, Mat. I was worried at first when you had announced your retirement but having you stick around on GTLive is amazing.
  • @susariajr3965
    39:17 bless you Mat. I love how every time he sneezes the webcam is edited to shake it’s so cute
  • @ThatRender
    This is the best timeline. MatPat gets to have that sweet sweet retirement arc, and we still get to watch him react to new games. I’ll say it again: best timeline 👌
  • @No0per
    38:27 why did matpat jumping on the couch crack me up so much
  • @StudioHannah
    Matt, I am SO GLAD you stuck around for GT(not)Live. The internet would be a sadder place without your voice on it.
  • @Awesome_Ayaan
    27:04 Ash casually correctly guesses the name of the entity that chases you down once you run out of time.
  • @Your_LocalKris
    12:10 Currently here but the way Blitz works, you might think that it’s more than one but it’s multiple. If Blitz gets red he’ll come back, if he lights green he’ll be gone. The timer is for how much time you have left to play and there are levers all around the game. You only have a couple of seconds to find a lever when the timer goes out before you die. You always need to be careful not to go through the rooms with no number on them. That kills you. You also need to get 100 coins to get a special potion which makes you immune to rush on the normal run, but only for a couple seconds, and all of this comes from experience ^^ Edit: oh yeah! There’s this shadow-like creature that randomly spawns in front of you and you need to look down as fast as possible to not get damaged. The lights flicker when he decides to come up
  • @notdemomantf2294
    to simplify how to complete the Back Door: Blitz is a hybrid Rush and Ambush, attacking when the lights flicker and making noises when approaching. The rebound to a closet will occur a random amount once it reaches a closed door. Deals 100 damage on contact. The Lookman acts like Eyes, and only damages you if you see its eyes. There is a low rumbling audio cue, but it can be hard to notice. It'll teleport and break a lightbulb every time somone looks at it, so be careful after taking damage. Deals 20 damage. The timers activate Haste, a skull who appears behind you and gives chase through walls. Always kills if the timer isn't fixed, so collecting timers is key. The timers spawn frequently, but not always in visible locations. The Vacuum is a partial trap. The unmarked doors can open to side rooms with drawers and levers, but you need to be careful to not fall in to any vacuum spawns. You can also hide from Blitz there. The last VERY important thing is the Vials and Bottles of Starlight. The bottle is the 100 gold thing at the end, while the vials are random spawns. Drinking one gives healing with overheal, a speed buff, and makes you passively emit light. This both gives a source of healing when Lookman ambushes you, makes you go through rooms faster to avoid Haste spawning, and gives you the ability to overheal above 100 HP to survive a strike from Blitz in an emergency. The bottle is just that but far stronger, and both can be brought into the main game if you survive.
  • @ZAWMBITE
    i love the hidden lore in doors & seeing matt get random jump scares is so funny 😭
  • @captquesadilla
    I love how the banter at the beginning always feels like i'm just hanging out with my friends in our wild conversations.
  • “That ghost child woke up and just chose violence” -matpat, words to live by