3dfx Voodoo 3 2000 - Quake 3 (December 1999)

Published 2024-07-22
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Pentium 3 650 mhz (6.5x100 FSB), 256 SDR, 3dfx Voodoo 3 2000 (143/143 mhz). OpenGL, 1024x768, maximum details. Windows 98.

All Comments (14)
  • @BigMuff75
    I played this game for many many hours. Actually on a Voodoo 3 as well.
  • @jayhool5482
    It never got better than this ๐Ÿ˜๐Ÿ˜Ž
  • Quake 3 . ๐Ÿ–ฅ๏ธ๐ŸŽฎ๐Ÿ‘๐Ÿ‘๐Ÿ‘๐Ÿ‘
  • @chaser1254
    Gezzusss, I can't believe it goes from over a 100 to less than 30 when some action's goin on.
  • @Wobbothe3rd
    The game had much higher contrast and brightness than this, this video doesn't do it justice...
  • @novinovic298
    I think cpu is holding back that card big time but again it's more period correct than running P4 and Athlon XP 2ghz+ monsters
  • oh do you know the command to change render mode, i think it's something like gl_renderer 3Dfx and then you get a few more fps lol