7 Suspiciously Easy Ways You Got Good Karma
104,241
Published 2024-06-25
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All Comments (21)
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Sometimes dialogue is straightforward. Other times it's so annoyingly vague that you wind up offending or threatening NPCs by accident. I'd like to see 7 dialogue options that were needlessly aggressive.
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'Ukulele of Penance' sounds like something you would find in a Dark Souls game
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Arthur Morgan sounds like every criminal whose neighbours are interviewed ever : "I would never have expected that, he was always so polite"
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I loved the fishing bit in RDR2. I like to imagine he was eulogized thusly: "Here lies Arthur Morgan. Some may call him a murdering bastard and a bank robber, but he was also a prolific catch-and-release fisherman. For that, he will live forever in our hearts."
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Played red dead online with friends for a while, we were evil as fuck. But had perfectly honourable reputations because we took such good care of our horses.
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Nobody seriously blew up Megaton once they found out that the Tenpenny Suite was behind three loading screens and a mandatory conversation every single time you wanted to go there.
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Any terrible deed can be undone by walking through town and saying hi to everyone for a few minutes
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Oh no not the ukulele apology
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"I like hiking, but only if there's a pub lunch at the end" yo Jane don't call me out like that.
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Was wondering why Andy wasnt doing the rdr2 one, then realized the mention of bailing out Micah wouldn't have been a short snide comment. It would've been a rant that took up half the video
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People give the dancing in Bloodlines a lot of guff, but I think those people just haven't been to enough goth clubs. Dancing animations were spot on!
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Later that day, Andy disappeared. With no trace or evidence of his departure. And when Ellen was questioned all she did was smile and keep on strumming away. It was never revealed what actually happened, but one thing was clear, he asked too many questions
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14:09 Ellen: I wonder if that works in real life. I've got a lot to make up for. ~casual ukulele playing~ Andy: Wow, you're... really playing a long time there. What did you do? Ellen: ~ukulele playing intensifies~ Andy: What did you do?! Ellen: ~intense playing continues, cannot hide haunted look in eyes~
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Fable 3 letting you donate to the Treasury to give yourself some good karma is a good one, but I'll raise you fable 2 lowering rent giving you purity.
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In kotor 1, on Korriban, you can gain a few lightside point when three Sith officers ganging up on you by telling a joke that is incredibly offensive to Mandalorians. Seriously cracked me up.
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That introverts joke was golden, like the silence that it offered :D
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0:17 "make up for MissDeeds with good deeds" - I see you Jane, making us work for your wrongdoings :)
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I love how Jane and Mike keep finding ways of including VTMB into the channel, I really hope they get the sequel they deserve finally
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In RDR2 I got obsessive about greeting everyone I met for the karma. Then I hit Saint Denis with its throngs of people and I got so excited I ran up and down every street greeting everybody for a few minutes before realizing I was acting like a country bumpkin. In other words, the game mechanic tricked me into acting in character. You won that round, Rockstar.
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I have one. Fallen London has a loophole you can use to reduce Suspicion or Scandal. A challenge will sometimes appear that lets you transfer some of the negative Karma to another player on your friends list - as in, frame another player for your crimes. Why use a friend as a scapegoat? Simple, doing so lets that friend do the same to you! (This is Fallen London, nobody is truly innocent in this game, and there are also a few quests that let you collaborate with friends, compete with them, or send them gifts.) The loophole, however, is a simple one - create a second account, and use that account as the scapegoat. No rule that says you can't do that, and it is a way to reduce both with no real risk to the main account.