CS2 VS CS Source 👉 Details that are not in CS2
6,450,038
Published 2023-04-11
All Comments (21)
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All I'm focused on is that they added legs.
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meanwhile in cs source: mirrored m4a1 model
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“Wait it’s all CS Source?” “Always has been”
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The old sounds man...
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Its called optimisation . . . . . Edit: I never thought this comment would get so notorious. Just to clear it, I said this without researching about it ... I appreciate the comments saying Its not optimising it that much
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2004 still looks good.😊
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Ngl miss og source days, css will always have that special place in my heart ❤
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“Fire in the hole!” Takes me back to my childhood and hearing that when my dad would play counterstrike🥲
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It's not just optimization, it's to make the game as competitive as possible
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That m16 from 2004 goes harder than the new one
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Ah, CS:Source, where your character uses the forward assist as a charging handle.
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Source was such a banger back in the day. I started in 2005 with it. Ya'll will never know the peak days of joining random community servers, finding some group of idiots you vibed with, and messing around on community made maps and modes for hours on end long before anyone was "good" at the game. Don't get me wrong, I love the competitive and well balanced direction CS has taken over the years, it's what kept it alive and brought it into the modern day for so many new fans, but man were those some great times. RIP The Legend, onto a new one!
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CS: Source несмотря на то что вышла почти 20 лет назад все ещё неплохо смотрится
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В CS2 разработчики опираются на производительность нежели чем на качество
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The smoke delay will kill a lot of people when CS2 releases
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The irony is that CS:S smokes are less broken than CS:GO's
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physical spent casings in cs2 are coded. the only difference is their removal timeout is faster
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I'm just glad the weapons aren't mirrored anymore.
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Not him pulling the forward assist as a charging handle 😭
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Контра Соурс была просто великолепна