10 BADASS Video Game Abilities THAT BLEW US AWAY

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Published 2024-05-20

All Comments (21)
  • @adamroberts5473
    "I'm a bird, I don't know." -- I love it when he commits to the character!
  • @justins9886
    Activating Ghost Mode in Ghost of Tsushima. Seeing all the enemies start freaking out and then just cutting through everyone in front of you was the most badass feeling I’ve had in gaming in a long while.
  • @foxmind2490
    Whether Falcon is unhappy when making a list, or truly enjoying himself, his unleashed passion is so infectious. Love it!
  • @GJPGAMESvideos
    Throwing the Leviathan axe over a cliff, walking around for half hour and press triangle and waiting for that axe to land right on your hand is soooooo satisfying 😁
  • For me prototype was a game that had a plethora of abilities that blew my mind away
  • @CrespoFTW
    Metal Gear Rising with precision slicing
  • @ARIXANDRE
    Damn, Falcon is INSPIRED! 😂 I enjoy the levitating in CONTROL. So simple but so awesome.
  • @ClaimedMinotaur
    You can't talk about the Ghost Stance without talking about how you aquire the Ghost Stance. You are defending the city of Yarikawa from a Mongol invasion, the enemy has broken through the final wall and is in the castle courtyard preparing to storm the keep. You come out of the shadows and viciously decapitate the enemy general in front of his men, then absolutely slaughter his best warriors while they are paralyzed by fear. This leads to a full rout as the Mongols flee in fear at the very sight of you as you carve through the entire army like butter. It is easily one of the most satisfying moments in gaming history. "Flee, you cowards! Warriors of Yarikawa! Hunt the Mongol dogs! Slay them to a man!" So fucking cool
  • @alexsito8681
    Surprised Infamous Second Son didnt get a mention here. Every ability in that game felt so badass, smoke and Neon especially. The movement and the particle effects were top notch for a game that was so early in the ps4 life cycle.
  • I love that falcon takes his time to fly to the studio and talk to us.
  • @iNDERUdmg
    I know it's an old game already - but getting a Takedown in Burnout 3: Takedown was one of the most awesome gaming abilities I've ever experienced. The way the visuals and sound design complemented it - hearing a high note, slowing down to focus on the crashed car, a section is added to the boost meter with a sonic boom, then rushing back to focus on your car as the view blurs from speed, and the boost meter fills with fire that you can hear burning like a jet engine. Truly a masterpiece of game design.
  • You can also call your axe in god of war during a combo when u don’t have it. Instead of pressing triangle, throw ur axe, sprint , L2 +R1. This will automatically call back the AXE and HE DOES A POWER SLAM THAT DOESNT NEED ANY RUNIC. Pretty cool
  • @Ready_Set_Boom
    I like throwing the axe as far away as possible and then the recall isn’t just a teleport the axe actually travels in real time back to Kratos. Really awesome.
  • @MrRezRising
    Just started playing Control. The whole game feels like it belongs on this list.
  • @salsatheone
    The Devil May Cry "look at this" followed by 3 achievements unlocked at the same time says it all
  • @logan_sunday
    Thank you for including the Mikiri counter. Its such a simple thing and it makes you feel awesome every single time.
  • Vergil is literally so badass that an easy combo tutorial single handedly boosted sales of DMC5