9 Secret facts you didn't know about Star Wars Battlefront 1 & 2

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Published 2024-03-01
Battlefront 2 have some awesome facts like how you can reload certain blasters! So in this series we'll show them off.
#starwarsbattlefront2 #starwars #starwarsgame

Time Stamp
00:00 Can you reload Blasters Battlefront?
00:59 Slugs vs Blasters
01:27 Can you hold a secondary weapon?
01:57 Weapon abilities in Battlefront
02:35 Melee weapon abilities in Battlefront
02:54 Unique Melee attacks
03:20 Updated Melee Combos

Other clips used:
FireBlastFPS;
Republic Commando All guns -    • Star Wars: Republic Commando | All We...  

Music used:
Samuel Kim Music;
Star Wars: Imperial March -    • Star Wars: Imperial March | Sad Emoti...  

All Comments (21)
  • @Hero_of_Sinnoh
    Just as a clarification, Power packs & the exact amount of bolts they can fire kind of changed from EU to Canon, and even then each specific blaster rifles capacity isn't available or stated for most weapons to my knowledge, so I hope I explained it in a clear way. Anyway, what are your fav facts about the Battlefront games?
  • To put it in perspective, 500 rounds is as much or more ammunition than most modern soldiers carry, an all of that in a single cartridge.
  • @invaderIRK1
    I dont mind the overheating, it makes the game feel more unique, but I just wished they gave us a reload animation after we've managed to overhead our blasters a few times. Just because reloading is so cool. Kind of like a small reward for not dying so quickly and managing to shoot off a lot of bolts.
  • @inductivegrunt94
    The overheating definitely fits in with how Star Wars blasters work, but the reloading was also nostalgic for me and I'm glad at least Krennic's pistol and the Clone Commando's DC-17M have reloads.
  • @camsBFIIclips
    Finishing a lightsaber combo with a kick in BFII is the best feeling
  • 1:40 true but technically the stormtroopers have black leather holsters in ep.4 and the clones can attach their blasters to their belts as seen in the citadel arc
  • @TheBigKup
    Anakin should’ve had an ability similar to what we see @3:53
  • @darthnater9819
    BF2 ended focusing more on special units and heroes as a result normal infantry game play suffered a lot, the lack of weapon variety for the normal infantry compared to 2015 was a major step down, but i understand that as a causality of limited Dev resources and the player base at large wanted that direction. Still it it doesn't mean I'm not disappointed.
  • @spyczech
    The droid waving his hand from being overheated is kind of funny, I don't know the lore if droids can "feel pain" like that. But it would be sick if he just kept grabbing it and the droids hand would get red hot eventually. makes sense for gameplay though the waving hand is a good visual indicator for the player
  • @Wade_Tyler
    I noticed the starfighter roll animations in BF2015 are the same in Renegade and Elite Squadron.
  • @TheFirstCurse1
    I loved the overheat system and it made the DT-29 (my favorite weapon in Battlefront 2015) feel so unique. Plus it made the Clone Commandos nostalgiac for those who played Republic Commando.
  • @SlimeyGuy13
    Battlefront 1 reboot was one of my favorite games, its a shame no one plays it anymore
  • @latewizard301
    Imagine getting punched by Luke or Anakin though 😂 you won't get up from that irl.
  • I wish we had the sniper mode for the Commando's DC-17m in the reboot. It probably would have to be a replacement for their Anti-Armor attachment. Maybe a card for all Enforcers that alters one of their abilities.
  • @captainfordo6142
    I will say for the whole characters don't have spots for weapons clones and stormtroopers both hold weapons on their belts. They have droids. Could put them on the backpack and rebels are easy And for good example of Stormtroopers and accessories, They have a small little black holster that holds the E11
  • I do remember the pistols and some other weapons (like the chaingun) in the og games It did say in the wiki that Magnaguards should've had their electro staves
  • I know that it's a balance decision or laziness, but it irks me when you play as a droid and you shake your hand because the blaster overheats. In the lore the E-5 blaster rifle was prone to overheat, but the Separatists didn't bother improving the design specifically because it was used almost exclusively by droids, who didn't care about overheating weapons.