This Company STOLE Nintendo’s Properties (without Punishment)

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Published 2024-06-12
So you’ve probably heard the terms “unlicensed game” or “pirated game”. But that’s the difference? When you hear the term “pirate” or “bootleg” you might automatically think bad, but is that really the case? We’ll take a look at one of the most well-known pirated game companies, Hummer Team.


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Chapters:

0:00 Introduction
0:49 Unlicensed Game
2:19 Pirated Game
4:22 Street Fighter II
5:18 Kart Fighter & Aladdin
6:34 Donkey Kong Country 4
7:46 Super Mario World (NES)
8:58 Somari
10:07 Conclusion
10:54 Outtro


Special thanks to the following users from pexels.com for the stock footage:

84LENS, 霍天赐, A frame in motion, Ahmet Akpolat, Andrew Hanson, Anna Hinckel, Anvar Tushakov, Artem Podrez, Caleb Oquendo, Cottonbro, Cristian Dina, Curtis Adams, DAV Grup 1, David McBee, Distill, Drones Scot, Edward Jenner, EKATERINA BOLOVTSOVA, Ekrulila, Evgenia Kirpichnikova, Free Videos, George Morina, Glen McBride, Henry, Hirsh Philippe, Hugh Mitton, Italo Melo, Jack Sparrow, Jose Carlos, Joseph Redfield, Kampus Production, Kamrul Chowdhury, Karolina Grabowska, Kelly, Kindel Media, Ksenia Chernaya, Magda Ehlers, MART PRODUCTION, Mikhail Nilov, Miguel Á. Padriñán, Mike B, Monstera, Nazim Zafri, Nicole Michalou, olia danilevich, Pavel Danilyuk, Pete Wales, pickarick, Pixabay, Polina Tankilevitch, Pressmaster, Produtora Midtrack, Rafael Moura, RDNE Stock project, Ricky Esquivel, RODNAE Productions, Ron Lach, Ruvim Miksanskiy, Sam Lastres, Sora Shimazaki, Steve B, Thirdman,Tiger Lily, Tima Miroshnichenko, Timo Volz, Tom Fisk, Tony Schnagl, Vlada Karpovich, Yan Krukov, Yaroslav Shuraev


Special thanks to streambeats.com for the music used in this video.


#nintendo #nes #retrogaming

All Comments (21)
  • They did not rip any sprites from the original game in SMW. They had to recreate them from scratch by looking at a blurry CRT of the original SMW. They used the SMB3 Mario sprites because of limited time to release the game.
  • @hughmongus6191
    Kid: Mom, can we have Sonic the Hedgehog? Mom: We have Sonic the Hedgehog at home. Sonic the Hedgehog at home: Somari.
  • @Morgan423Z
    Regarding your comment on the Game Genie code fixing the jumping mechanic in the Mario bootleg, and "they almost had it right." You are definitely spot-on, because of how the Game Genie works, which is that each Game Genie code changes a value or handful of values in the actual assembly code of the game, which produces these effects. That Game Genie code is absolutely changing (to the correct value) a 2-digit hexadecimal number somewhere in the code that got typoed, causing the broken jump.
  • @JCtechwizard
    Drinking game: take a drink every time he says "It's a platformer where you must walk to the right to complete the stage"
  • @The-E-Base
    Additional notes that Pojr may find useful: Hummer Team's "Aladdin", despite its issues, is somehow a more faithful port of the source material than the officially licensed version for the same platform is. Also, not all of Hummer Team's NES games are ports. Some, such as Titenic, were inspired by their source material, but are otherwise mostly original. "Panda Adventure" and "Jing Ke Xin Zhuan" are their most original releases. Lastly, Hummer Team and one other company worked together on two VT03 famiclone systems in 2006. Those were their final releases.
  • One of the things I hate about Hummer Team is their horrendous audio.
  • I remember playing Kart Fighters on the Gameboy Advance back when I was a kid when me and my cousin used each other's switch cartridge. For a bootleg game, the way that the gameplay still works regardless of the limitations and the slow frame rate is impressive.
  • @Yuewaix
    correction: hummer team was originally not a company (until around the early 2000s, that is). It also wasn't a "most people had kept their old consoles" as in the areas their games were published in didn't even have OFFICIAL Famicoms or NES'... it was entirely famiclones... an interesting fact is that other games published by JY (the publishers of DKC4) have quite a few times also done the "hacks" of hummer team games, presumably so they could release more carts without having to change the board itself or the game. Aladdin was also published by JY and has a Popeye hack
  • @zeirthefox01
    I remember having a Somari cartridge on my Famiclone back in the day. I also remember having a Mortal Kombat bootleg which also sounded like it was developed by Hummer Team
  • @ajsingh4545
    In Aladdin you can grab any ledge by simply holding forward when you jump against it. In Somari, it's not just the control that's a problem but also the overly aggressive enemies because they shoot projectiles way too frequently. There are great rom hacks that fix a lot of the problems in these 2 games.
  • @ManuelleMagnus
    Greetings from Russia! I used to play all of the games mentioned in this video on my Dendy console in my childhood years) They were pretty popular in our country. We also had unlicensed Mortal Kombat, Earthworm Jim and Boogerman games) We were so happy to play them on our 8 bit console, since 16 bit consoles were unaffordable for an ordinary Russian family in the 90s)
  • @Riz2336
    Props to those guys for getting Yoshi in their bootleg
  • @jiminboo
    Miyamoto: Mario riding a dinosaur on the NES? Impossible. Hummer: Hold my Tsingtao 🍻
  • All y'all mock and disrespect the Hummer team but WHY - not only that they ported a WHOLE working game, they did what Nintendo said they can't - Yoshi on the NES. And for the "bad" audio: 1. it is on the NES 2. what are you thinking IT'S NOT MADE BY NINTENDO 3. i like the NES music more than the SNES one in Mario World (mostly). I AM TIRED OF PEOPLE HATING HUMMER TEAM. I SUPPORT HUMMER TEAM. THANK YOU HUMMER TEAM. #STOPDISRESPECTINGHUMMERTEAM
  • @opa-rappa
    Hey. Not really related to the topic, but there's a hack of Somari which reverts Mario back to Sonic, and (kinda) fixes the issues you've mentioned, like not being able to accelerate fast enough.
  • The fact that you actually have ROM hacks of Hummer Team games to improve them says a lot about how well they're regarded. There's one for Aladdin that improves the music to make it sound more like it was done by Capcom and improve the physics a bit. There's also one for Somari that makes it a proper Sonic game, not like the other bootleg versions that just swap the graphics and start you off on a different level, but they dramatically improved the music and physics to make it more playable and less glitchy. And they didn't stop there! There's another ROM hack that farther improves the game by adding back Chaos Emeralds, adding in Super Sonic, (Why not? Since you already have the Spindash from Sonic 2), and on top of that they threw in the Blue Spheres Special Stage from Sonic 3 and the Super Emeralds allowing you to become Hyper Sonic! Cap it all off with a proper ending sequence and it's the definitive way to play Sonic the Hedgehog on NES! The fact they were able to implement the Blue Spheres stage on NES is nothing short of amazing!
  • @SuperXzm
    I remember playing a bootleg of a bootleg of Somari where Mario was replaced with sonic and the game started at Spring yard Zone. Even back then I thought "what on earth is this thing?"
  • Funny enough one of the first roms i played when i first started doing emulation was that donkey kong 4 nes rom since I thought it was the original donkey kong.
  • @joeygoat06
    I find it funny that you had to put “without permission” in parentheses as if bootleg companies would be like “hey Nintendo, do you mind if we plagiarize your hard work?”
  • @zabustifu
    Pojr in every single video: "you have to walk to the right to complete the stage."