Blender Vs. Cinema 4D
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Published 2024-04-21
All Comments (21)
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You should scroll back up and hit the like button so this can spread to more people!
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whenever I make money with blender, I try to donate some of it to them
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That Blender can even compete against a long-standing commercial system is a huge accomplishment in itself, the developers have done an outstanding job.
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Blender forever 🫡
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Blender always as it has been chosen for its friendly presentation 🎉
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bro is the male white version of ice spice
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Dynamic placement is very cool in C4D and they have a huge assets library built in. Plus you have access to Vray, Corona and Arnold.
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C4D is $983.00/Year. X particles is $526.50/Year. Add in any additional plug-ins for C4D and you're looking at a recurring bill of more than $1500.00 and that's not including a Maxon One sub. which would put you at nearly $2000.00/Year, every year until the end of time. If you should ever decide to stop using Maxon One or mentioned products, you lose all of your work files instantly. I do agree that C4D does hold a few advantages over Blender currently, but these are few and far between. Also, let's be real, when it comes to sims and particle work, no one is using C4D or Blender in production as neither will out perform Houdini. So really, Blender in a pipeline with Houdini, Nuke, Substance Painter for example, is a force to recon with.
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Good video brother. Houdini vs Maya would be very interesting
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Crack Cinema 4D 😎
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Cinema 4d definitely worth the investment especially with the latest particles system overhaul with the potential of it being as powerful as x-particles.
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I learned 3d in cinema 4d long ago and used it for all my work in the industry until recently after i left working in 3d for a while to learn other things and came back. I had avoided blender because it was free and just never thought it could be as powerful. I made the switch and never looked back. Blender is just to good being open source and with the massive community of developers it just keeps getting better and better. And what you meant was path tracing not ray tracing and now with turbotoolsr addon blender cycles can render way faster than redshift.
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Also blender has geometry nodes. Which is way much more advanced than mo-graph, and in few years will start competing with Houdini. Also blender’s octane is free as well (octane for c4d is paid). Blender ui is much more modern and unified.
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I find Blender to be very interesting software and its add-on is affordable.
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Cool stuff bro❤ keep making content 🎉🎉 Can we use blender with redshift?🤔
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editing is powerful bro
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Was the comparison animation made in blender or 4d?
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i love how this c4d vs blender videos are always made by blender guys. :)
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Great video bro, i started out with cinema 4d, but ended up with blender 3d. I must say that i agree with the verdict, for the fact that the latter is free.
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Thank you.