Digital Puppetry with Mouse: Second Rotoscoping Attempt
135
Published 2017-05-30
I re-recorded the animation and figured out how to fix the jitter effect that happened the first time.
All animation was created using digital puppetry with the mouse in Blender, using an addon I've been developing. Rivet's walk cycle was rotoscoped/traced in slow motion over the original tutorial video from CG Cookie.