Poppy Playtime Chapter 3 is Disturbing.

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Published 2024-01-30
Welcome to Poppy Playtime Chapter 3! Poppy Playtime Chapter 3 puts us in a new location, a disturbing and horrifying daycare center deep underground, and a whole new band of monsters await. Let's play Poppy Playtime Chapter 3!

Want more Poppy Playtime gameplay? Let me know in the comments!

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Poppy Playtime on Steam: store.steampowered.com/app/1721470/Poppy_Playtime/

About Poppy Playtime:
You must stay alive in this horror/puzzle adventure. Try to survive the vengeful toys waiting for you in the abandoned toy factory. Use your GrabPack to hack electrical circuits or nab anything from afar. Explore the mysterious facility... and don't get caught.

#IGP

All Comments (21)
  • @potatocouch6081
    The echo of your voice when you're in a cavernous area and the muffling when you put the mask on is REALLY neat lil thing that adds atmosphere to the whole game 10/10
  • @boring_incarnate
    51:07 the way Kissy glances at Poppy when she says "You killed Huggy", and then hugs her leg, it's clear she is distraught from Huggy's demise. Nice touch.
  • @sambradshaw5574
    For those wondering, 24:22 the frame says "a clap and a half to you, we will miss you" (he says it really quietly so its hard to hear. This is a tribute to matpat who hosted game theory, and they put this in since hes leaving youtube to spend more time with his family.
  • @Tiberiumfreek
    That entire scene of the dog who was strung up half eaten, was impossibly disturbing. Then the Smiling Critters, coming to finish the rest and then control his body like a bunch of parasites, just sealed the absolute misery of that thing. I have to say that was my favorite of the horror from this chapter!
  • @ricegrain1809
    This chapter is basically a different in a way that it introduces so many mechanics and gives an entirely different experience, basically goes to show the improvement of quality ever since the beginning of this franchise.
  • @okaruto_arisver
    They seriously need more games like this honestly horrifying
  • "Run? I''m running... running... is this Squidward?..." - Fantastic line in a horror situation.
  • @vaquishers
    I like how all the monsters here give the MC a chance to turn back. Almost like they don’t feel obligated to kill him since he left the company
  • @andrewdiaz3529
    1:23:13 I just realized the respawn messages have become more negative; Earlier chapters are hopeful like "Isn't he wonderful?" "Rejoice! The prototype has saved us!" "Get up". Now, dead gets you messages like "Revenge must come", "The research must stay buried", "You shouldn't have come", etc
  • @Mr_Simple2i
    Poppy playtime really said "nah, I'm tired of elsagate poppy playtime bullsh*t let's make our new game scary as hell so they can't disguise themselves as family friendly no more"
  • @Gall0wglas
    Maybe someone has said this already amongst the comments, but at 27:50 the radio says (in reverse): "8-8-1995. You were supposed to be here. Why weren't you here? You missed the event. You missed the meeting. You missed the party. You have no right to be here." I guess it makes sense when directed at an employee who managed to survive the Hour of Joy.
  • @HappyBirddi
    Can I also just say that Miss Delight's level was genuinely disturbing? The idea that during the Hour of Joy, Miss Delight tried to protect the children during it but because of the Prototype she was driven to kill them and then forced to eat them in order to survive? That line of her wanting to see the kids but being denied because she would’ve killed them is just disturbing to think about. I also want to really applaud the designers and animators on their work with CatNap, they really have an amazing talent for animating softer and more flexible models in a way that feels really fresh and is so satisfying to watch. The way CatNap stalks you and just glides over the floor is incredible to watch and the details of how skeletal his body is and how his tail swishes like an actual cat hunting does was such a cool detail. The way Miss Delight also moves is really cool, even though she's not as flexible or soft like Huggy she still moves in a way that's kinda springy and wirey that just conveys that feeling of her ready to pounce on you any second that felt reminiscent of the Nurses from Silent Hill. DogDay was also a really cool chase scene, the fact the little critters just crawl inside him and start puppeting him made me feel legitimately itchy and that chase scene was almost just as claustrophobic as Huggy Wuggy's chase was. Massive props to Poppy Playtime's creators, I'd say this chapter was well worth the wait
  • @harsmarhalred
    Mob Games really took full advantage of their premise. The Hour of Joy Tape is probably one of the best horror game scenes in recent memory. I mean yeah, we knew the employees were dead but the eeriness of seeing the vhs tape slideshow is pretty unerving for a game that lots of people thought was more of a kid horror game. What a huge glow up for the series
  • @witchytaedragon
    40:02 I just watched this part and I was waiting for IGP to get that the pig was naming the other animals in the franchise, a cow, a chicken, an elephant..... a unicorn.... She was eating her friends, it's why she asks if you want to be friends after she says she's still hungry. She wants to eat you
  • @andrewdiaz3529
    1:03:34 BRO!!! All those SCP games coming in handy! Literally every other playthrough I've seen has people dying at least once here!
  • @kingshipper6086
    What I love most about poppy playtime is they don't resort to cheap jump scares to be scary it has horrific scenery and atmosphere just knowing something is there but not knowing when it will strike is horrifying
  • @TheFirePack-
    The way DogDay died made me wanna rip off all of my skin to check for any bugs inside
  • @SirTriton
    Gotta say. I love that they took their time making this one, since it really shows in the quality of the game. The tension build up is great, the story is engaging, the ambience and area’s look great
  • @Niuskayz
    3:21 At first I tought it was monster's POV but no, Catnap just throws you into trash 😂
  • @kap1618
    Both this and Deltarune have proven to me that episodic games should be done by Indie devs more. It gives them time to make content that rivals AAA games in terms of content and depth.