3dimensional minecraft devlog #4
104
Published 2019-12-10
* "blocky" effects to visualize smoke/explosions/lightnings e.t.c
* star "dust" to visualize speed
* structure generation (currently simple trees)
* sky filled with stars (glsl shader) to visualize flying direction
* collision (of course with some some glitches)
* unlimited 3D terrain generation, building tools, save/load