'The Shell'

Publicado 2023-11-19
(Game: 7DaysToDie; Darkness Falls mod)


I used Creative Menu to build an empty version of my base in the game. Some parts of it are still not ready, such as the farm, the dock, the main living area, and the remaining bridge structure. I will not upgrade anything beyond concrete while using Creative Menu. I will also not populate the base with any items from that menu (aside some unique things like the automated doors). Once I finish putting up the architecture, I will begin to play the game normally and I will make use of the regular skill progression to purchase and craft items, to decorate, to upgrade to steel and beyond, and to plant crops. This aspect will take some time, so the finished video of the base will not be posted for a while.


I am playing with the 'no zombie spawn' setting. That said, be prepared for surprises when venturing close to demon gates in the wasteland and when trying to force open cop cars. Wildlife is 'on' and so are the dangers that come with it. Trader jobs are limited and progression is slow - though I have attained some levels by upgrading the blocks that I used in the build thus far.


Just roaming about freely, living a lonely dream in the apocalypse.

Todos los comentarios (2)
  • @jeaniebee3657
    thats a really cool looking base , really good job you have some mad building skills logic