51 Minecraft Things Only Old Players Know

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Published 2022-07-17
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Minecraft has changed so much since 2012!

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Character drawn by @MagnaGallina

Edited by Brennan Moore
Footage collected by Jordan Cross, Abelardo Robles, and Frankie Mundo

Title inspo from iDeactivateMC!
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The map used in parts of this video is a modified version of the world download from @GeminiTayMC let's play series.
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Some of the maps used in this video are modified versions of the world downloads from BlueNerd Minecraft's channel, which you can watch here: @BlueNerdMC
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The map used in parts of this video is a modified version of the world download from @Antlerboy
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Some music used in this video is courtesy of Mewmore. Make sure to follow their tracks at @Mewmore
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Portions of this video are copyrighted and owned by Nintendo, and their use is allowed by the Nintendo Game Content Guidelines for Online Video & Image Sharing Platforms. All other original content, unless expressly noted otherwise, is ©2022, by the Skip the Tutorial creator, all rights reserved.
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Other Credits:
World's Fastest 3x3 Spiral Door
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All Comments (21)
  • @crcoghill
    the biggest change I'm thankfully for is freaking Swimming! you have no idea how annoying it is to try older mods that were from like 1.12 and not be able to swim.
  • I kinda like the fact that you originally had to jump into 2 blocks of water to stop fall damage. That makes a lot more sense than jumping into knee deep water to stop a 5 story drop
  • 12:01 you also could craft notch apples with gold blocks, sadly the crafting recipe got removed and you only obtain them from structure chests
  • @BinglesP
    It’s funny, 2012 Minecraft was pretty frustrating and inconvenient in general, but you still can’t deny how good it was for both laying down the fundamentals and sticking with them. Tough-loving nostalgia, I suppose.
  • @GamerXenith
    The netherrack change is the one I notice the most blatantly between versions. Something about that original texture was immensely offputting (which it was probably supposed to be because nether lol).
  • @pinkraven4402
    11:00 - "thousands" is a huge understatement. You could literally sail for hundreds of thousands blocks before hitting another continent, as worlds were by design continental back then
  • I remember the majority of these changes. Its amazing to see how much Minecraft has changed from its early developments
  • Been playing minecraft since November 2014 and I remember lots of these, it was a true pain getting your items out of the ocean.
  • @YouW00t
    Funny thing about the Golden Apple crafting recipe change: It happened thanks to Hermitcraft's UHC series (Ultimate Hardcore). It was a gamemode in which people gathered resources before fighting each others, the catch being they couldn't regenerate health. To keep it interesting they had a pricier custom crafting recipe for Golden Apples so they wouldn't have so many extra hearts from a single gold vein. The devs (I think it was Dinnerbone in particular?) liked it so much they made the new recipe the norm, that way it'd be easier for people to play the new gamemode.
  • I started in 1.5 and remember a handful of these. Its crazy how much changed around the period of 1.7-1.9
  • @K3rhos
    I'm still used to the double tap method to sprint after all this years, since it's now something automatic in my mind, it was anoying back in the days at first, but after some times you just get used to it !
  • @zaliphh
    I started when Minecraft PE first came out, in 2011, so I remember most of these original versions, it’s a lot of nostalgia.
  • Fun fact: On bedrock edition, there is no world border, and you can still go into these phantom chunks. The community calls this place “The Farlands” and it’s little strips of ocean, villages, and whatever normally generates, and can only be navigated through ender pearls
  • The old skeleton mechanics pre 1.9 (6:19 in the video) also allowed you to make rapid-fire skeleton machine guns if you stuck a bunch into one block. After 1.9 the new mechanics just cause them to hit each other instead, similar to what happens if a player stood in the same block as the skeleton.
  • These videos are awesome, I love how when you do a sponsor segment you put a timer, makes it a lot less boring keep up the work! :D ❤️
  • @NeonAGC
    I remember 80% of these (the only ones I don't remember are the ones I never used or attempted to use). I honestly don't know how I remember so much, though. After all, I was 5 in 2012. I was playing minecraft since I was 4, but obviously I was just a little girl wanting to make houses out of wool. I did technically tag along with my family on survival playthroughs, and we kept playing through the years, but still a mystery to me how I managed to remember all of this.
  • @Devilot109
    Kinda liked how disconcertingly fleshy and bloody the old Netherrack texture looked, but the modern one is definitely more aesthetically pleasing, if less deeply unnerving.
  • @quietjester154
    10:35 I made a chest room with my friends that absolutely infuriated them (because they couldn't figure it out, and yeah it was kinda complex, but also, not really) using the normal chests and trapped chests, the walls and floors were covered in chests and each one had, at the very least, a sign on them so you could see what's inside. The Chest Room is mentioned rarely, but those who remember fear it, because they are weak
  • Oml that was a wave of nostalgia, with the sinking items. It was so frustrating.