Phive Nights At Pico's (FNAF demake)

Published 2023-06-12


This was a little project I started around Halloween, something I've seen a few attempts of before, but wanted to try it m'self: remake the first FNAF game in PICO 8.

The actual mechanics of the game are fairly simple, most of it's just timers + dice rolls, but trying to ape the presentation of the game was probably the biggest challenge. In the end opted for a sort've mix of first person and top down perspectives.

Think the behaviours are fairly authentic to the original, there's a couple of functional under the hood differences. Despite being decompiled and heavily analysed there's still a lot of vague information about how some of the mechanics work in the original, but there was enough there to get the basics down.

As always this is a fan made demake - all characters 'n concepts are (c) Scott Cawthon.

Controls:

Features:

Hints:

Stuff that didn't make it:

Plenty of tokens left for adding stuff and code is mostly awful.

Number of times I jumpscared myself while working on this: 7