Currently 50 stages in the game
An offensive and defensive simulation game in which units are sent to defeat enemies.
Click on the icon at the bottom of the screen to spend mana to summon a unit.
While protecting the hero on the far left, defeating the enemy on the far right will allow you to win and get rewards.
After the battle, you can upgrade units and heroes and unlock new units in the UPGRADE menu.
More than 34 units unlockable.
Will you beat all the 50 stages ?
(New enemy every 5 stages)
🔨🔨🔨 Next update : 07/08/2022 🔨🔨🔨
I am currently working on a major update that will be released on 07/08/2022, the update will add :
- 50 more stages minimum
- 10 new enemy frog and an Ultimate frog
- 5 new allies units
- 2 - 5 hero ability power
- Hero passives upgrades (Gold income increase / Max health / Pet...)
- Something (still don't know what) that will fix some of the issues with the game difficulty balance
- 3 stars reward start at 200 gold instead of 100 gold.
- Loading bar removed
- music/sfx mute button added
- 2x speed button added
- upgrade button added on level complete panel
- Manual save, Auto save and load last save button added.
- Bunny nerfed (attack speed reduced, number of bunnies spawned reduced and price increased)
- Chicken (price increased)
- Plant (price increased, attack damage and range reduced, lvl 4 now shoot both piercing and explosive bullets)
- All enemy units gold reward increased.
- 3 stars initial stage gold reward reduced (200 => 125)
- stage gold reward bonus every 5 stage increased (50 => 75).
- Tutorial gold reward reduced (400 => 200).
- Bugfixed :
- --- Hero upgrades price showing player could buy upgraded when he couldn't.
- --- Stage 51 could be loaded when stage 50 was the final stage.
- --- Future game updates won't erase players saves
- Giant frog (stage 50 boss) attack damage nerfed.
- --- Save game button wasn't working.
- --- Enemies kept appearing after defeating the enemy captain.